Qt: PCSX2 UI fix backports

This commit is contained in:
Stenzek
2023-09-17 00:22:39 +10:00
parent 546f73e36a
commit dd1a00674d
11 changed files with 147 additions and 73 deletions

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
@@ -43,10 +43,10 @@ public:
void initialize();
void resizeTableViewColumnsToFit();
void reloadCommonImages();
void refresh(bool invalidate_cache);
void cancelRefresh();
void reloadThemeSpecificImages();
bool isShowingGameList() const;
bool isShowingGameGrid() const;
@@ -76,6 +76,7 @@ private Q_SLOTS:
void onTableViewHeaderSortIndicatorChanged(int, Qt::SortOrder);
void onListViewItemActivated(const QModelIndex& index);
void onListViewContextMenuRequested(const QPoint& point);
void onCoverScaleChanged();
public Q_SLOTS:
void showGameList();
@@ -96,7 +97,6 @@ private:
void loadTableViewColumnSortSettings();
void saveTableViewColumnSortSettings();
void listZoom(float delta);
void updateListFont();
void updateToolbar();
Ui::GameListWidget m_ui;