Qt: PCSX2 UI fix backports
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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@@ -43,10 +43,10 @@ public:
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void initialize();
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void resizeTableViewColumnsToFit();
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void reloadCommonImages();
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void refresh(bool invalidate_cache);
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void cancelRefresh();
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void reloadThemeSpecificImages();
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bool isShowingGameList() const;
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bool isShowingGameGrid() const;
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@@ -76,6 +76,7 @@ private Q_SLOTS:
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void onTableViewHeaderSortIndicatorChanged(int, Qt::SortOrder);
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void onListViewItemActivated(const QModelIndex& index);
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void onListViewContextMenuRequested(const QPoint& point);
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void onCoverScaleChanged();
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public Q_SLOTS:
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void showGameList();
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@@ -96,7 +97,6 @@ private:
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void loadTableViewColumnSortSettings();
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void saveTableViewColumnSortSettings();
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void listZoom(float delta);
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void updateListFont();
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void updateToolbar();
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Ui::GameListWidget m_ui;
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