GameList: Treat disc sets and discs equally when sorting
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@ -6085,8 +6085,10 @@ void FullscreenUI::PopulateGameListEntryList()
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{
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case 0: // Type
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{
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if (lhs->type != rhs->type)
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return reverse ? (lhs->type > rhs->type) : (lhs->type < rhs->type);
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const GameList::EntryType lst = lhs->GetSortType();
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const GameList::EntryType rst = rhs->GetSortType();
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if (lst != rst)
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return reverse ? (lst > rst) : (lst < rst);
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}
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break;
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