Qt: Add renderer/resolution to status bar
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@ -25,6 +25,11 @@ GPU_HW_D3D11::~GPU_HW_D3D11()
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DestroyStateObjects();
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}
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GPURenderer GPU_HW_D3D11::GetRendererType() const
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{
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return GPURenderer::HardwareD3D11;
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}
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bool GPU_HW_D3D11::Initialize(HostDisplay* host_display)
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{
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if (host_display->GetRenderAPI() != HostDisplay::RenderAPI::D3D11)
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