GameDatabase: Merge compatibility messages

This commit is contained in:
Stenzek
2024-07-22 13:55:02 +10:00
parent fe55446c25
commit deed0c9713
10 changed files with 74 additions and 142 deletions

View File

@ -523,31 +523,10 @@ bool ImGuiManager::LoadFontData()
ImFont* ImGuiManager::AddTextFont(float size)
{
static const ImWchar default_ranges[] = {
// Basic Latin + Latin Supplement + Central European diacritics
0x0020,
0x017F,
// Cyrillic + Cyrillic Supplement
0x0400,
0x052F,
// Cyrillic Extended-A
0x2DE0,
0x2DFF,
// Cyrillic Extended-B
0xA640,
0xA69F,
0,
};
ImFontConfig cfg;
cfg.FontDataOwnedByAtlas = false;
return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(s_standard_font_data.data(),
static_cast<int>(s_standard_font_data.size()), size, &cfg,
s_font_range.empty() ? default_ranges : s_font_range.data());
return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
s_standard_font_data.data(), static_cast<int>(s_standard_font_data.size()), size, &cfg, s_font_range.data());
}
ImFont* ImGuiManager::AddFixedFont(float size)