libretro: Recreate resources after context reset

This commit is contained in:
Connor McLaughlin
2020-08-23 14:21:06 +10:00
parent 32921acc5a
commit df14519a97
4 changed files with 15 additions and 0 deletions

View File

@@ -26,6 +26,9 @@ public:
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
void DestroyRenderSurface() override;
bool CreateResources() override;
void DestroyResources() override;
std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* data, u32 data_stride,
bool dynamic) override;
void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,