Qt: Move threaded rendering toggle to Debug tab
Frees up some space.
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@ -4449,30 +4449,15 @@ void FullscreenUI::DrawDisplaySettingsPage()
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"Usually results in worse frame pacing."),
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"Display", "DisableMailboxPresentation", false);
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switch (renderer)
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{
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#ifdef _WIN32
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case GPURenderer::HardwareD3D11:
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{
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DrawToggleSetting(
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bsi, FSUI_CSTR("Use Blit Swap Chain"),
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FSUI_CSTR("Uses a blit presentation model instead of flipping. This may be needed on some systems."), "Display",
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"UseBlitSwapChain", false);
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}
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break;
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#endif
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case GPURenderer::Software:
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{
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DrawToggleSetting(bsi, FSUI_CSTR("Threaded Rendering"),
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FSUI_CSTR("Uses a second thread for drawing graphics. Speed boost, and safe to use."), "GPU",
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"UseThread", true);
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}
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break;
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default:
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break;
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if (renderer == GPURenderer::HardwareD3D11 || renderer == GPURenderer::Software)
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{
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DrawToggleSetting(
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bsi, FSUI_CSTR("Use Blit Swap Chain"),
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FSUI_CSTR("Uses a blit presentation model instead of flipping. This may be needed on some systems."), "Display",
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"UseBlitSwapChain", false);
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}
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#endif
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if (is_hardware && pgxp_enabled)
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{
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@ -5187,6 +5172,9 @@ void FullscreenUI::DrawAdvancedSettingsPage()
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DrawToggleSetting(bsi, FSUI_CSTR("Show Enhancement Settings"),
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FSUI_CSTR("Shows enhancement settings in the bottom-right corner of the screen."), "Display",
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"ShowEnhancements", false);
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DrawToggleSetting(bsi, FSUI_CSTR("Threaded Rendering"),
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FSUI_CSTR("Uses a second thread for drawing graphics. Speed boost, and safe to use."), "GPU",
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"UseThread", true);
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DrawEnumSetting(bsi, FSUI_CSTR("Wireframe Rendering"),
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FSUI_CSTR("Overlays or replaces normal triangle drawing with a wireframe/line view."), "GPU",
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"WireframeMode", GPUWireframeMode::Disabled, &Settings::ParseGPUWireframeMode,
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