Qt: Move threaded rendering toggle to Debug tab
Frees up some space.
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@ -118,7 +118,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.displayRotation, "Display", "Rotation",
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&Settings::ParseDisplayRotation, &Settings::GetDisplayRotationName,
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Settings::DEFAULT_DISPLAY_ROTATION);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.gpuThread, "GPU", "UseThread", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableMailboxPresentation, "Display",
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"DisableMailboxPresentation", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.stretchDisplayVertically, "Display", "StretchVertically",
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@ -256,6 +255,8 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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// Debugging Tab
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.gpuThread, "GPU", "UseThread", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.useDebugDevice, "GPU", "UseDebugDevice", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableShaderCache, "GPU", "DisableShaderCache", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableDualSource, "GPU", "DisableDualSourceBlend", false);
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@ -371,9 +372,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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m_ui.displayAlignment, tr("Position"),
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QString::fromUtf8(Settings::GetDisplayAlignmentDisplayName(Settings::DEFAULT_DISPLAY_ALIGNMENT)),
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tr("Determines the position on the screen when black borders must be added."));
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dialog->registerWidgetHelp(m_ui.gpuThread, tr("Threaded Rendering"), tr("Checked"),
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tr("Uses a second thread for drawing graphics. Currently only available for the software "
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"renderer, but can provide a significant speed improvement, and is safe to use."));
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dialog->registerWidgetHelp(
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m_ui.disableMailboxPresentation, tr("Disable Mailbox Presentation"), tr("Unchecked"),
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tr("Forces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. "
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@ -559,6 +557,9 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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dialog->registerWidgetHelp(m_ui.gpuWireframeMode, tr("Wireframe Mode"), tr("Disabled"),
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tr("Draws a wireframe outline of the triangles rendered by the console's GPU, either as a "
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"replacement or an overlay."));
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dialog->registerWidgetHelp(m_ui.gpuThread, tr("Threaded Rendering"), tr("Checked"),
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tr("Uses a second thread for drawing graphics. Currently only available for the software "
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"renderer, but can provide a significant speed improvement, and is safe to use."));
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dialog->registerWidgetHelp(
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m_ui.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"),
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