OpenGLDevice: Fix pipeline cache leaving fields uninitialized

This commit is contained in:
Stenzek
2023-08-30 02:02:09 +10:00
parent f993f0923d
commit df4d441b4b
2 changed files with 4 additions and 3 deletions

View File

@ -220,8 +220,7 @@ void OpenGLDevice::PushDebugGroup(const char* fmt, ...)
va_start(ap, fmt);
const std::string buf(StringUtil::StdStringFromFormatV(fmt, ap));
va_end(ap);
if (!buf.empty())
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, static_cast<GLsizei>(buf.size()), buf.c_str());
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, static_cast<GLsizei>(buf.size()), buf.c_str());
#endif
}