CDROM: Rework sector buffering behavior

This has not been tested on hardware yet, but fixes a couple of games.
This commit is contained in:
Connor McLaughlin
2020-03-12 15:32:41 +10:00
parent 86eefbd5d7
commit e076526898
3 changed files with 68 additions and 36 deletions

View File

@ -11,10 +11,7 @@
#include "system.h"
Log_SetChannel(CDROM);
CDROM::CDROM()
{
m_sector_buffer.reserve(RAW_SECTOR_OUTPUT_SIZE);
}
CDROM::CDROM() = default;
CDROM::~CDROM() = default;
@ -85,7 +82,12 @@ void CDROM::SoftReset()
m_response_fifo.Clear();
m_async_response_fifo.Clear();
m_data_fifo.Clear();
m_sector_buffer.clear();
for (u32 i = 0; i < NUM_SECTOR_BUFFERS; i++)
{
m_sector_buffers[i].data.fill(0);
m_sector_buffers[i].size = 0;
}
UpdateStatusRegister();
}
@ -126,7 +128,12 @@ bool CDROM::DoState(StateWrapper& sw)
sw.Do(&m_response_fifo);
sw.Do(&m_async_response_fifo);
sw.Do(&m_data_fifo);
sw.Do(&m_sector_buffer);
for (u32 i = 0; i < NUM_SECTOR_BUFFERS; i++)
{
sw.Do(&m_sector_buffers[i].data);
sw.Do(&m_sector_buffers[i].size);
}
if (sw.IsReading())
{
@ -507,10 +514,7 @@ void CDROM::UpdateInterruptRequest()
TickCount CDROM::GetAckDelayForCommand() const
{
const u32 default_ack_delay = 10000;
if (m_command == Command::Init || m_command == Command::ReadTOC)
return 60000;
else
return default_ack_delay;
return default_ack_delay;
}
TickCount CDROM::GetTicksForRead() const
@ -1077,6 +1081,8 @@ void CDROM::ExecuteDrive(TickCount ticks_late)
void CDROM::BeginReading(TickCount ticks_late)
{
Log_DebugPrintf("Starting reading @ LBA %u", m_last_requested_sector);
ClearSectorBuffers();
if (m_setloc_pending)
{
BeginSeeking(true, true, false);
@ -1086,9 +1092,6 @@ void CDROM::BeginReading(TickCount ticks_late)
m_secondary_status.ClearActiveBits();
m_secondary_status.motor_on = true;
// TODO: Should the sector buffer be cleared here?
m_sector_buffer.clear();
const TickCount ticks = GetTicksForRead();
m_drive_state = DriveState::Reading;
m_drive_event->SetInterval(ticks);
@ -1127,9 +1130,7 @@ void CDROM::BeginPlaying(u8 track_bcd, TickCount ticks_late)
m_secondary_status.ClearActiveBits();
m_secondary_status.motor_on = true;
m_secondary_status.playing_cdda = true;
// TODO: Should the sector buffer be cleared here?
m_sector_buffer.clear();
ClearSectorBuffers();
const TickCount ticks = GetTicksForRead();
m_drive_state = DriveState::Playing;
@ -1156,7 +1157,6 @@ void CDROM::BeginSeeking(bool logical, bool read_after_seek, bool play_after_see
m_secondary_status.ClearActiveBits();
m_secondary_status.motor_on = true;
m_secondary_status.seeking = true;
m_sector_buffer.clear();
m_drive_state = logical ? DriveState::SeekingLogical : DriveState::SeekingPhysical;
m_drive_event->SetIntervalAndSchedule(seek_time);
@ -1183,7 +1183,6 @@ void CDROM::DoSeekComplete(TickCount ticks_late)
m_drive_state = DriveState::Idle;
m_drive_event->Deactivate();
m_secondary_status.ClearActiveBits();
m_sector_buffer.clear();
bool seek_okay = m_reader.WaitForReadToComplete();
if (seek_okay)
@ -1247,7 +1246,6 @@ void CDROM::DoPauseComplete()
m_drive_state = DriveState::Idle;
m_drive_event->Deactivate();
m_secondary_status.ClearActiveBits();
m_sector_buffer.clear();
m_async_response_fifo.Clear();
m_async_response_fifo.Push(m_secondary_status.bits);
@ -1261,7 +1259,6 @@ void CDROM::DoStopComplete()
m_drive_event->Deactivate();
m_secondary_status.ClearActiveBits();
m_secondary_status.motor_on = false;
m_sector_buffer.clear();
m_async_response_fifo.Clear();
m_async_response_fifo.Push(m_secondary_status.bits);
@ -1296,7 +1293,6 @@ void CDROM::DoIDRead()
m_drive_event->Deactivate();
m_secondary_status.ClearActiveBits();
m_secondary_status.motor_on = HasMedia();
m_sector_buffer.clear();
// TODO: Audio CD.
u8 stat_byte = m_secondary_status.bits;
@ -1450,23 +1446,30 @@ void CDROM::ProcessDataSector(const u8* raw_sector, const CDImage::SubChannelQ&
Log_WarningPrintf("Data interrupt was not delivered");
ClearAsyncInterrupt();
}
if (!m_sector_buffer.empty())
// TODO: How does XA relate to this buffering?
SectorBuffer* sb = &m_sector_buffers[0];
if (sb->size > 0)
{
Log_WarningPrintf("Sector buffer was not empty");
sb = &m_sector_buffers[1];
if (sb->size > 0)
Log_WarningPrintf("Sector buffer was not read, previous sector dropped");
else
Log_DevPrintf("Sector buffer was not read, buffering sector");
}
Assert(!m_mode.ignore_bit);
if (m_mode.read_raw_sector)
{
m_sector_buffer.resize(RAW_SECTOR_OUTPUT_SIZE);
std::memcpy(m_sector_buffer.data(), raw_sector + SECTOR_SYNC_SIZE, RAW_SECTOR_OUTPUT_SIZE);
std::memcpy(sb->data.data(), raw_sector + SECTOR_SYNC_SIZE, RAW_SECTOR_OUTPUT_SIZE);
sb->size = RAW_SECTOR_OUTPUT_SIZE;
}
else
{
// TODO: This should actually depend on the mode...
Assert(m_last_sector_header.sector_mode == 2);
m_sector_buffer.resize(DATA_SECTOR_OUTPUT_SIZE);
std::memcpy(m_sector_buffer.data(), raw_sector + CDImage::SECTOR_SYNC_SIZE + 12, DATA_SECTOR_OUTPUT_SIZE);
std::memcpy(sb->data.data(), raw_sector + CDImage::SECTOR_SYNC_SIZE + 12, DATA_SECTOR_OUTPUT_SIZE);
sb->size = DATA_SECTOR_OUTPUT_SIZE;
}
m_async_response_fifo.Push(m_secondary_status.bits);
@ -1681,20 +1684,41 @@ void CDROM::ProcessCDDASector(const u8* raw_sector, const CDImage::SubChannelQ&
void CDROM::LoadDataFIFO()
{
// any data to load?
if (m_sector_buffer.empty())
if (!m_data_fifo.IsEmpty())
{
Log_DevPrintf("Attempting to load empty sector buffer");
Log_DevPrintf("Load data fifo when not empty");
return;
}
m_data_fifo.Clear();
m_data_fifo.PushRange(m_sector_buffer.data(), static_cast<u32>(m_sector_buffer.size()));
m_sector_buffer.clear();
// any data to load?
SectorBuffer& sb = m_sector_buffers[0];
if (sb.size == 0)
{
Log_WarningPrintf("Attempting to load empty sector buffer");
m_data_fifo.PushRange(sb.data.data(), RAW_SECTOR_OUTPUT_SIZE);
}
else
{
m_data_fifo.PushRange(sb.data.data(), m_sector_buffers[0].size);
sb.size = 0;
}
SectorBuffer& next_sb = m_sector_buffers[1];
if (next_sb.size > 0)
{
sb.data.swap(next_sb.data);
std::swap(sb.size, next_sb.size);
}
Log_DebugPrintf("Loaded %u bytes to data FIFO", m_data_fifo.GetSize());
}
void CDROM::ClearSectorBuffers()
{
for (u32 i = 0; i < NUM_SECTOR_BUFFERS; i++)
m_sector_buffers[i].size = 0;
}
void CDROM::DrawDebugWindow()
{
static const ImVec4 active_color{1.0f, 1.0f, 1.0f, 1.0f};