GameList: Seperate disc region and console region

This commit is contained in:
Connor McLaughlin
2020-03-12 13:51:29 +10:00
parent e8a5259e68
commit e0a339ca96
8 changed files with 110 additions and 43 deletions

View File

@ -91,6 +91,10 @@ struct Settings
static const char* GetConsoleRegionName(ConsoleRegion region);
static const char* GetConsoleRegionDisplayName(ConsoleRegion region);
static std::optional<DiscRegion> ParseDiscRegionName(const char* str);
static const char* GetDiscRegionName(DiscRegion region);
static const char* GetDiscRegionDisplayName(DiscRegion region);
static std::optional<CPUExecutionMode> ParseCPUExecutionMode(const char* str);
static const char* GetCPUExecutionModeName(CPUExecutionMode mode);
static const char* GetCPUExecutionModeDisplayName(CPUExecutionMode mode);