GameList: Seperate disc region and console region
This commit is contained in:
@ -91,6 +91,10 @@ struct Settings
|
||||
static const char* GetConsoleRegionName(ConsoleRegion region);
|
||||
static const char* GetConsoleRegionDisplayName(ConsoleRegion region);
|
||||
|
||||
static std::optional<DiscRegion> ParseDiscRegionName(const char* str);
|
||||
static const char* GetDiscRegionName(DiscRegion region);
|
||||
static const char* GetDiscRegionDisplayName(DiscRegion region);
|
||||
|
||||
static std::optional<CPUExecutionMode> ParseCPUExecutionMode(const char* str);
|
||||
static const char* GetCPUExecutionModeName(CPUExecutionMode mode);
|
||||
static const char* GetCPUExecutionModeDisplayName(CPUExecutionMode mode);
|
||||
|
||||
Reference in New Issue
Block a user