GameList: Seperate disc region and console region
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@ -45,6 +45,9 @@ public:
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~System();
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/// Returns the preferred console type for a disc.
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static ConsoleRegion GetConsoleRegionForDiscRegion(DiscRegion region);
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/// Creates a new System.
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static std::unique_ptr<System> Create(HostInterface* host_interface);
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