ImGui: Clear memory for font after creating texture

This commit is contained in:
Connor McLaughlin
2021-01-30 14:38:58 +10:00
parent e614522de5
commit e132cac0e5
3 changed files with 4 additions and 0 deletions

View File

@ -298,6 +298,7 @@ bool ImGui_ImplOpenGL3_CreateFontsTexture()
// Restore state
glBindTexture(GL_TEXTURE_2D, last_texture);
io.Fonts->ClearTexData();
return true;
}