Misc: Split core and util Host
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@ -3,6 +3,8 @@
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#pragma once
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#include "util/host.h"
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#include "common/string.h"
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#include "common/types.h"
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@ -24,23 +26,6 @@ class AudioStream;
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class CDImage;
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namespace Host {
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/// Typical durations for OSD messages.
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static constexpr float OSD_CRITICAL_ERROR_DURATION = 20.0f;
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static constexpr float OSD_ERROR_DURATION = 15.0f;
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static constexpr float OSD_WARNING_DURATION = 10.0f;
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static constexpr float OSD_INFO_DURATION = 5.0f;
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static constexpr float OSD_QUICK_DURATION = 2.5f;
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/// Reads a file from the resources directory of the application.
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/// This may be outside of the "normal" filesystem on platforms such as Mac.
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std::optional<std::vector<u8>> ReadResourceFile(const char* filename);
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/// Reads a resource file file from the resources directory as a string.
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std::optional<std::string> ReadResourceFileToString(const char* filename);
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/// Returns the modified time of a resource.
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std::optional<std::time_t> GetResourceFileTimestamp(const char* filename);
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// Base setting retrieval, bypasses layers.
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std::string GetBaseStringSettingValue(const char* section, const char* key, const char* default_value = "");
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bool GetBaseBoolSettingValue(const char* section, const char* key, bool default_value = false);
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@ -81,45 +66,11 @@ SettingsInterface* GetSettingsInterface();
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/// If an input profile is being used, this will be the input layer, otherwise the layered interface.
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SettingsInterface* GetSettingsInterfaceForBindings();
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/// Returns a localized version of the specified string within the specified context.
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/// The pointer is guaranteed to be valid until the next language change.
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const char* TranslateToCString(const std::string_view& context, const std::string_view& msg);
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/// Returns a localized version of the specified string within the specified context.
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/// The view is guaranteed to be valid until the next language change.
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/// NOTE: When passing this to fmt, positional arguments should be used in the base string, as
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/// not all locales follow the same word ordering.
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std::string_view TranslateToStringView(const std::string_view& context, const std::string_view& msg);
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/// Returns a localized version of the specified string within the specified context.
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std::string TranslateToString(const std::string_view& context, const std::string_view& msg);
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/// Clears the translation cache. All previously used strings should be considered invalid.
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void ClearTranslationCache();
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std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend, u32 sample_rate, u32 channels, u32 buffer_ms,
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u32 latency_ms, AudioStretchMode stretch);
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/// Returns the scale of OSD elements.
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float GetOSDScale();
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/// Adds OSD messages, duration is in seconds.
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void AddOSDMessage(std::string message, float duration = 2.0f);
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void AddKeyedOSDMessage(std::string key, std::string message, float duration = 2.0f);
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void AddIconOSDMessage(std::string key, const char* icon, std::string message, float duration = 2.0f);
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void AddFormattedOSDMessage(float duration, const char* format, ...);
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void AddKeyedFormattedOSDMessage(std::string key, float duration, const char* format, ...);
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void RemoveKeyedOSDMessage(std::string key);
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void ClearOSDMessages();
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/// Displays an asynchronous error on the UI thread, i.e. doesn't block the caller.
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void ReportErrorAsync(const std::string_view& title, const std::string_view& message);
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void ReportFormattedErrorAsync(const std::string_view& title, const char* format, ...);
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/// Displays a synchronous confirmation on the UI thread, i.e. blocks the caller.
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bool ConfirmMessage(const std::string_view& title, const std::string_view& message);
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bool ConfirmFormattedMessage(const std::string_view& title, const char* format, ...);
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/// Debugger feedback.
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void ReportDebuggerMessage(const std::string_view& message);
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void ReportFormattedDebuggerMessage(const char* format, ...);
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@ -134,12 +85,6 @@ void SetMouseMode(bool relative, bool hide_cursor);
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/// Safely executes a function on the VM thread.
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void RunOnCPUThread(std::function<void()> function, bool block = false);
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/// Opens a URL, using the default application.
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void OpenURL(const std::string_view& url);
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/// Copies the provided text to the host's clipboard, if present.
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bool CopyTextToClipboard(const std::string_view& text);
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/// Requests shut down and exit of the hosting application. This may not actually exit,
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/// if the user cancels the shutdown confirmation.
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void RequestExit(bool allow_confirm);
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@ -181,18 +126,5 @@ void SetGameSettingsLayer(SettingsInterface* sif);
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/// Sets the input profile settings layer. Called by VMManager when the game changes.
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void SetInputSettingsLayer(SettingsInterface* sif);
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/// Implementation to retrieve a translated string.
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s32 GetTranslatedStringImpl(const std::string_view& context, const std::string_view& msg, char* tbuf,
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size_t tbuf_space);
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} // namespace Internal
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} // namespace Host
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// Helper macros for retrieving translated strings.
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#define TRANSLATE(context, msg) Host::TranslateToCString(context, msg)
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#define TRANSLATE_SV(context, msg) Host::TranslateToStringView(context, msg)
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#define TRANSLATE_STR(context, msg) Host::TranslateToString(context, msg)
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#define TRANSLATE_FS(context, msg) fmt::runtime(Host::TranslateToStringView(context, msg))
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// Does not translate the string at runtime, but allows the UI to in its own way.
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#define TRANSLATE_NOOP(context, msg) msg
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