Misc: Split core and util Host

This commit is contained in:
Stenzek
2023-08-27 16:00:06 +10:00
parent 779e78ae61
commit e23c9875d5
25 changed files with 429 additions and 306 deletions

View File

@ -3,6 +3,8 @@
#pragma once
#include "util/host.h"
#include "common/string.h"
#include "common/types.h"
@ -24,23 +26,6 @@ class AudioStream;
class CDImage;
namespace Host {
/// Typical durations for OSD messages.
static constexpr float OSD_CRITICAL_ERROR_DURATION = 20.0f;
static constexpr float OSD_ERROR_DURATION = 15.0f;
static constexpr float OSD_WARNING_DURATION = 10.0f;
static constexpr float OSD_INFO_DURATION = 5.0f;
static constexpr float OSD_QUICK_DURATION = 2.5f;
/// Reads a file from the resources directory of the application.
/// This may be outside of the "normal" filesystem on platforms such as Mac.
std::optional<std::vector<u8>> ReadResourceFile(const char* filename);
/// Reads a resource file file from the resources directory as a string.
std::optional<std::string> ReadResourceFileToString(const char* filename);
/// Returns the modified time of a resource.
std::optional<std::time_t> GetResourceFileTimestamp(const char* filename);
// Base setting retrieval, bypasses layers.
std::string GetBaseStringSettingValue(const char* section, const char* key, const char* default_value = "");
bool GetBaseBoolSettingValue(const char* section, const char* key, bool default_value = false);
@ -81,45 +66,11 @@ SettingsInterface* GetSettingsInterface();
/// If an input profile is being used, this will be the input layer, otherwise the layered interface.
SettingsInterface* GetSettingsInterfaceForBindings();
/// Returns a localized version of the specified string within the specified context.
/// The pointer is guaranteed to be valid until the next language change.
const char* TranslateToCString(const std::string_view& context, const std::string_view& msg);
/// Returns a localized version of the specified string within the specified context.
/// The view is guaranteed to be valid until the next language change.
/// NOTE: When passing this to fmt, positional arguments should be used in the base string, as
/// not all locales follow the same word ordering.
std::string_view TranslateToStringView(const std::string_view& context, const std::string_view& msg);
/// Returns a localized version of the specified string within the specified context.
std::string TranslateToString(const std::string_view& context, const std::string_view& msg);
/// Clears the translation cache. All previously used strings should be considered invalid.
void ClearTranslationCache();
std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend, u32 sample_rate, u32 channels, u32 buffer_ms,
u32 latency_ms, AudioStretchMode stretch);
/// Returns the scale of OSD elements.
float GetOSDScale();
/// Adds OSD messages, duration is in seconds.
void AddOSDMessage(std::string message, float duration = 2.0f);
void AddKeyedOSDMessage(std::string key, std::string message, float duration = 2.0f);
void AddIconOSDMessage(std::string key, const char* icon, std::string message, float duration = 2.0f);
void AddFormattedOSDMessage(float duration, const char* format, ...);
void AddKeyedFormattedOSDMessage(std::string key, float duration, const char* format, ...);
void RemoveKeyedOSDMessage(std::string key);
void ClearOSDMessages();
/// Displays an asynchronous error on the UI thread, i.e. doesn't block the caller.
void ReportErrorAsync(const std::string_view& title, const std::string_view& message);
void ReportFormattedErrorAsync(const std::string_view& title, const char* format, ...);
/// Displays a synchronous confirmation on the UI thread, i.e. blocks the caller.
bool ConfirmMessage(const std::string_view& title, const std::string_view& message);
bool ConfirmFormattedMessage(const std::string_view& title, const char* format, ...);
/// Debugger feedback.
void ReportDebuggerMessage(const std::string_view& message);
void ReportFormattedDebuggerMessage(const char* format, ...);
@ -134,12 +85,6 @@ void SetMouseMode(bool relative, bool hide_cursor);
/// Safely executes a function on the VM thread.
void RunOnCPUThread(std::function<void()> function, bool block = false);
/// Opens a URL, using the default application.
void OpenURL(const std::string_view& url);
/// Copies the provided text to the host's clipboard, if present.
bool CopyTextToClipboard(const std::string_view& text);
/// Requests shut down and exit of the hosting application. This may not actually exit,
/// if the user cancels the shutdown confirmation.
void RequestExit(bool allow_confirm);
@ -181,18 +126,5 @@ void SetGameSettingsLayer(SettingsInterface* sif);
/// Sets the input profile settings layer. Called by VMManager when the game changes.
void SetInputSettingsLayer(SettingsInterface* sif);
/// Implementation to retrieve a translated string.
s32 GetTranslatedStringImpl(const std::string_view& context, const std::string_view& msg, char* tbuf,
size_t tbuf_space);
} // namespace Internal
} // namespace Host
// Helper macros for retrieving translated strings.
#define TRANSLATE(context, msg) Host::TranslateToCString(context, msg)
#define TRANSLATE_SV(context, msg) Host::TranslateToStringView(context, msg)
#define TRANSLATE_STR(context, msg) Host::TranslateToString(context, msg)
#define TRANSLATE_FS(context, msg) fmt::runtime(Host::TranslateToStringView(context, msg))
// Does not translate the string at runtime, but allows the UI to in its own way.
#define TRANSLATE_NOOP(context, msg) msg