Rewrite host GPU abstraction

- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
This commit is contained in:
Stenzek
2023-08-13 13:42:02 +10:00
parent bfa792ddbf
commit e3d9ba4c99
249 changed files with 28851 additions and 32222 deletions

View File

@@ -3,7 +3,6 @@
<ItemGroup>
<ClCompile Include="nogui_host.cpp" />
<ClCompile Include="win32_nogui_platform.cpp" />
<ClCompile Include="vty_nogui_platform.cpp" />
<ClCompile Include="wayland_nogui_platform.cpp" />
<ClCompile Include="x11_nogui_platform.cpp" />
</ItemGroup>
@@ -11,8 +10,6 @@
<ClInclude Include="resource.h" />
<ClInclude Include="nogui_host.h" />
<ClInclude Include="win32_nogui_platform.h" />
<ClInclude Include="vty_nogui_platform.h" />
<ClInclude Include="vty_key_names.h" />
<ClInclude Include="nogui_platform.h" />
<ClInclude Include="wayland_nogui_platform.h" />
<ClInclude Include="x11_nogui_platform.h" />