Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers. - Add native Metal renderer.
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src/util/opengl_loader.h
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11
src/util/opengl_loader.h
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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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// Fix glad.h including windows.h
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#ifdef _WIN32
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#include "common/windows_headers.h"
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#endif
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#include "glad.h"
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