ImGuiManager: Tweak OSD message size

This commit is contained in:
Stenzek
2024-08-26 14:41:58 +10:00
parent 7a05d5aca5
commit e54c4c8101
2 changed files with 13 additions and 12 deletions

View File

@ -116,10 +116,10 @@ void Host::DisplayLoadingScreen(const char* message, int progress_min /*= -1*/,
}
ImGui::End();
const float padding_and_rounding = 15.0f * scale;
const float padding_and_rounding = 18.0f * scale;
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, padding_and_rounding);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(padding_and_rounding, padding_and_rounding));
ImGui::SetNextWindowSize(ImVec2(width, (has_progress ? 80.0f : 50.0f) * scale), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(width, (has_progress ? 90.0f : 55.0f) * scale), ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, (io.DisplaySize.y * 0.5f) + (100.0f * scale)),
ImGuiCond_Always, ImVec2(0.5f, 0.0f));
if (ImGui::Begin("LoadingScreen", nullptr,
@ -976,10 +976,10 @@ void SaveStateSelectorUI::Draw()
const auto& io = ImGui::GetIO();
const float scale = ImGuiManager::GetGlobalScale();
const float width = (600.0f * scale);
const float height = (420.0f * scale);
const float width = (640.0f * scale);
const float height = (450.0f * scale);
const float padding_and_rounding = 15.0f * scale;
const float padding_and_rounding = 18.0f * scale;
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, padding_and_rounding);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(padding_and_rounding, padding_and_rounding));
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.11f, 0.15f, 0.17f, 0.8f));
@ -993,7 +993,7 @@ void SaveStateSelectorUI::Draw()
{
// Leave 2 lines for the legend
const float legend_margin = ImGui::GetFontSize() * 2.0f + ImGui::GetStyle().ItemSpacing.y * 3.0f;
const float padding = 10.0f * scale;
const float padding = 12.0f * scale;
ImGui::BeginChild("##item_list", ImVec2(0, -legend_margin), false,
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar |