Qt: Pass QStrings by reference in HostInterface
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@ -33,12 +33,12 @@ MainWindow::~MainWindow()
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Assert(!m_display_widget);
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}
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void MainWindow::reportError(QString message)
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void MainWindow::reportError(const QString& message)
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{
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QMessageBox::critical(nullptr, tr("DuckStation Error"), message, QMessageBox::Ok);
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}
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void MainWindow::reportMessage(QString message)
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void MainWindow::reportMessage(const QString& message)
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{
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m_ui.statusBar->showMessage(message, 2000);
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}
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@ -129,7 +129,7 @@ void MainWindow::onSystemPerformanceCountersUpdated(float speed, float fps, floa
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QStringLiteral("%1ms average, %2ms worst").arg(average_frame_time, 0, 'f', 2).arg(worst_frame_time, 0, 'f', 2));
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}
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void MainWindow::onRunningGameChanged(QString filename, QString game_code, QString game_title)
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void MainWindow::onRunningGameChanged(const QString& filename, const QString& game_code, const QString& game_title)
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{
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m_host_interface->populateSaveStateMenus(game_code.toStdString().c_str(), m_ui.menuLoadState, m_ui.menuSaveState);
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if (game_title.isEmpty())
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