Qt: Pass QStrings by reference in HostInterface

This commit is contained in:
Connor McLaughlin
2020-02-16 00:14:30 +09:00
parent fd8ed08307
commit e5740a5632
4 changed files with 17 additions and 17 deletions

View File

@ -33,12 +33,12 @@ MainWindow::~MainWindow()
Assert(!m_display_widget);
}
void MainWindow::reportError(QString message)
void MainWindow::reportError(const QString& message)
{
QMessageBox::critical(nullptr, tr("DuckStation Error"), message, QMessageBox::Ok);
}
void MainWindow::reportMessage(QString message)
void MainWindow::reportMessage(const QString& message)
{
m_ui.statusBar->showMessage(message, 2000);
}
@ -129,7 +129,7 @@ void MainWindow::onSystemPerformanceCountersUpdated(float speed, float fps, floa
QStringLiteral("%1ms average, %2ms worst").arg(average_frame_time, 0, 'f', 2).arg(worst_frame_time, 0, 'f', 2));
}
void MainWindow::onRunningGameChanged(QString filename, QString game_code, QString game_title)
void MainWindow::onRunningGameChanged(const QString& filename, const QString& game_code, const QString& game_title)
{
m_host_interface->populateSaveStateMenus(game_code.toStdString().c_str(), m_ui.menuLoadState, m_ui.menuSaveState);
if (game_title.isEmpty())