GPUDevice: Support geometry shaders

This commit is contained in:
Stenzek
2023-09-02 22:09:20 +10:00
parent 4fc984e082
commit e804b5e701
22 changed files with 121 additions and 44 deletions

View File

@ -1203,6 +1203,7 @@ void D3D12Device::SetFeatures()
m_features.per_sample_shading = true;
m_features.supports_texture_buffers = true;
m_features.texture_buffers_emulated_with_ssbo = false;
m_features.geometry_shaders = true;
m_features.partial_msaa_resolve = true;
m_features.gpu_timing = true;
m_features.shader_cache = true;