GPUDevice: Support geometry shaders

This commit is contained in:
Stenzek
2023-09-02 22:09:20 +10:00
parent 4fc984e082
commit e804b5e701
22 changed files with 121 additions and 44 deletions

View File

@ -1091,6 +1091,7 @@ bool PostProcessing::ReShadeFXShader::CompilePipeline(GPUTexture::Format format,
plconfig.primitive = MapPrimitive(info.topology);
plconfig.vertex_shader = vs.get();
plconfig.fragment_shader = fs.get();
plconfig.geometry_shader = nullptr;
if (!plconfig.vertex_shader || !plconfig.fragment_shader)
return false;