SDLControllerInterface: Fix broken input when player IDs clash
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@ -50,6 +50,7 @@ private:
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ControllerDataVector::iterator GetControllerDataForController(void* controller);
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ControllerDataVector::iterator GetControllerDataForJoystickId(int id);
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ControllerDataVector::iterator GetControllerDataForPlayerId(int id);
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int GetFreePlayerId() const;
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bool OpenGameController(int index);
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bool CloseGameController(int joystick_index, bool notify);
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