D3D11HostDisplay: Fix alpha channel of lightgun crosshair

This commit is contained in:
Connor McLaughlin
2021-05-08 02:11:02 +10:00
parent 8a39969a61
commit e84fe4d948
5 changed files with 144 additions and 3 deletions

View File

@@ -124,6 +124,7 @@ protected:
ComPtr<ID3D11BlendState> m_software_cursor_blend_state;
ComPtr<ID3D11VertexShader> m_display_vertex_shader;
ComPtr<ID3D11PixelShader> m_display_pixel_shader;
ComPtr<ID3D11PixelShader> m_display_alpha_pixel_shader;
ComPtr<ID3D11SamplerState> m_point_sampler;
ComPtr<ID3D11SamplerState> m_linear_sampler;