Misc: Change various icons
This commit is contained in:
@ -33,6 +33,7 @@
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#include "util/platform_misc.h"
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#include "util/state_wrapper.h"
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#include "IconsEmoji.h"
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#include "IconsFontAwesome5.h"
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#include "IconsPromptFont.h"
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#include "fmt/format.h"
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@ -2486,7 +2487,7 @@ void Achievements::DrawAchievement(const rc_client_achievement_t* cheevo)
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// Just use the lock for standard achievements.
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case RC_CLIENT_ACHIEVEMENT_TYPE_STANDARD:
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default:
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right_icon_text = is_unlocked ? ICON_FA_LOCK_OPEN : ICON_FA_LOCK;
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right_icon_text = is_unlocked ? ICON_EMOJI_UNLOCKED : ICON_FA_LOCK;
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break;
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}
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@ -27,6 +27,7 @@
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#include <sstream>
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#include <type_traits>
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#include "IconsEmoji.h"
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#include "IconsFontAwesome5.h"
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Log_SetChannel(GameDatabase);
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@ -458,13 +459,13 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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#define APPEND_MESSAGE(msg) \
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do \
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{ \
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messages.append("\n \u2022 "); \
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messages.append("\n \u2022 "); \
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messages.append(msg); \
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} while (0)
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#define APPEND_MESSAGE_FMT(...) \
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do \
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{ \
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messages.append("\n \u2022 "); \
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messages.append("\n \u2022 "); \
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messages.append_format(__VA_ARGS__); \
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} while (0)
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@ -650,7 +651,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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else if (settings.gpu_pgxp_enable && settings.gpu_pgxp_vertex_cache)
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{
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Host::AddIconOSDMessage(
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"gamedb_force_pgxp_vertex_cache", ICON_FA_EXCLAMATION_TRIANGLE,
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"gamedb_force_pgxp_vertex_cache", ICON_EMOJI_WARNING,
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TRANSLATE_STR(
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"GameDatabase",
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"PGXP Vertex Cache is enabled, but it is not required for this game. This may cause rendering errors."),
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@ -664,11 +665,10 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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#ifndef __ANDROID__
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APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP CPU mode enabled."));
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#else
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Host::AddIconOSDMessage(
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"gamedb_force_pgxp_cpu", ICON_FA_MICROCHIP,
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"This game requires PGXP CPU mode, which increases system requirements.\n" ICON_FA_EXCLAMATION_TRIANGLE
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" If the game runs too slow, disable PGXP for this game.",
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Host::OSD_WARNING_DURATION);
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Host::AddIconOSDMessage("gamedb_force_pgxp_cpu", ICON_EMOJI_WARNING,
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"This game requires PGXP CPU mode, which increases system requirements.\n"
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" If the game runs too slow, disable PGXP for this game.",
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Host::OSD_WARNING_DURATION);
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#endif
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}
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@ -677,7 +677,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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else if (settings.UsingPGXPCPUMode())
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{
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Host::AddIconOSDMessage(
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"gamedb_force_pgxp_cpu", ICON_FA_MICROCHIP,
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"gamedb_force_pgxp_cpu", ICON_EMOJI_WARNING,
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TRANSLATE_STR("GameDatabase",
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"PGXP CPU mode is enabled, but it is not required for this game. This may cause rendering errors."),
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Host::OSD_WARNING_DURATION);
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@ -720,8 +720,8 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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if (!messages.empty())
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{
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Host::AddIconOSDMessage(
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"GameDBCompatibility", ICON_FA_MICROCHIP,
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fmt::format("{}{}", TRANSLATE_SV("GameDatabase", "Compatibility settings for this game have been applied:"),
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"GameDBCompatibility", ICON_EMOJI_INFORMATION,
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fmt::format("{}{}", TRANSLATE_SV("GameDatabase", "Compatibility settings for this game have been applied."),
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messages.view()),
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Host::OSD_WARNING_DURATION);
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}
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@ -28,7 +28,7 @@
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#include "common/small_string.h"
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#include "common/string_util.h"
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#include "IconsFontAwesome5.h"
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#include "IconsEmoji.h"
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#include "fmt/format.h"
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#include <cmath>
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@ -2526,7 +2526,7 @@ bool CompressAndWriteTextureToFile(u32 width, u32 height, std::string filename,
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{
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// Use a 60 second timeout to give it plenty of time to actually save.
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osd_key = fmt::format("ScreenshotSaver_{}", filename);
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Host::AddIconOSDMessage(osd_key, ICON_FA_CAMERA,
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Host::AddIconOSDMessage(osd_key, ICON_EMOJI_CAMERA_WITH_FLASH,
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fmt::format(TRANSLATE_FS("GPU", "Saving screenshot to '{}'."), Path::GetFileName(filename)),
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60.0f);
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}
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@ -2577,7 +2577,7 @@ bool CompressAndWriteTextureToFile(u32 width, u32 height, std::string filename,
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if (!osd_key.empty())
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{
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Host::AddIconOSDMessage(std::move(osd_key), ICON_FA_CAMERA,
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Host::AddIconOSDMessage(std::move(osd_key), ICON_EMOJI_CAMERA,
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fmt::format(result ? TRANSLATE_FS("GPU", "Saved screenshot to '{}'.") :
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TRANSLATE_FS("GPU", "Failed to save screenshot to '{}'."),
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Path::GetFileName(filename),
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@ -23,6 +23,7 @@
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#include "common/timer.h"
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#include "IconsFontAwesome5.h"
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#include "IconsEmoji.h"
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#include <cmath>
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@ -536,12 +537,12 @@ DEFINE_HOTKEY("AudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("H
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SPU::GetOutputStream()->SetOutputVolume(volume);
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if (g_settings.audio_output_muted)
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{
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_MUTE,
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MUTED_SPEAKER,
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TRANSLATE_STR("OSDMessage", "Volume: Muted"), 5.0f);
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}
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else
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{
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_UP,
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
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fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
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}
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}
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@ -552,7 +553,7 @@ DEFINE_HOTKEY("AudioCDAudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_
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{
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g_settings.cdrom_mute_cd_audio = !g_settings.cdrom_mute_cd_audio;
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Host::AddIconOSDMessage(
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"AudioControlHotkey", g_settings.cdrom_mute_cd_audio ? ICON_FA_VOLUME_MUTE : ICON_FA_VOLUME_UP,
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"AudioControlHotkey", g_settings.cdrom_mute_cd_audio ? ICON_EMOJI_MUTED_SPEAKER : ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
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g_settings.cdrom_mute_cd_audio ? TRANSLATE_STR("OSDMessage", "CD Audio Muted.") :
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TRANSLATE_STR("OSDMessage", "CD Audio Unmuted."),
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2.0f);
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@ -568,7 +569,7 @@ DEFINE_HOTKEY("AudioVolumeUp", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOO
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g_settings.audio_output_volume = volume;
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g_settings.audio_fast_forward_volume = volume;
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SPU::GetOutputStream()->SetOutputVolume(volume);
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_UP,
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_HIGH_VOLUME_SPEAKER,
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fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
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}
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})
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@ -582,7 +583,7 @@ DEFINE_HOTKEY("AudioVolumeDown", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_N
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g_settings.audio_output_volume = volume;
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g_settings.audio_fast_forward_volume = volume;
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SPU::GetOutputStream()->SetOutputVolume(volume);
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_FA_VOLUME_DOWN,
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Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
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fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
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}
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})
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@ -31,7 +31,7 @@
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#include "common/thirdparty/SmallVector.h"
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#include "common/timer.h"
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#include "IconsFontAwesome5.h"
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#include "IconsEmoji.h"
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#include "fmt/chrono.h"
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#include "imgui.h"
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#include "imgui_internal.h"
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@ -389,7 +389,7 @@ void ImGuiManager::DrawPerformanceOverlay(float& position_y, float scale, float
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const bool rewinding = System::IsRewinding();
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if (rewinding || System::IsFastForwardEnabled() || System::IsTurboEnabled())
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{
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text.assign(rewinding ? ICON_FA_FAST_BACKWARD : ICON_FA_FAST_FORWARD);
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text.assign(rewinding ? ICON_EMOJI_FAST_REVERSE : ICON_EMOJI_FAST_FORWARD);
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DRAW_LINE(standard_font, text, IM_COL32(255, 255, 255, 255));
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}
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}
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@ -397,7 +397,7 @@ void ImGuiManager::DrawPerformanceOverlay(float& position_y, float scale, float
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else if (g_settings.display_show_status_indicators && state == System::State::Paused &&
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!FullscreenUI::HasActiveWindow())
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{
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text.assign(ICON_FA_PAUSE);
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text.assign(ICON_EMOJI_PAUSE);
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DRAW_LINE(standard_font, text, IM_COL32(255, 255, 255, 255));
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}
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@ -508,7 +508,7 @@ void ImGuiManager::DrawMediaCaptureOverlay(float& position_y, float scale, float
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ImFont* const standard_font = ImGuiManager::GetStandardFont();
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ImDrawList* dl = ImGui::GetBackgroundDrawList();
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static constexpr const char* ICON = ICON_FA_VIDEO;
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static constexpr const char* ICON = ICON_EMOJI_MOVIE_CAMERA;
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const time_t elapsed_time = cap->GetElapsedTime();
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const TinyString text_msg = TinyString::from_format(" {:02d}:{:02d}:{:02d}", elapsed_time / 3600,
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(elapsed_time % 3600) / 60, (elapsed_time % 3600) % 60);
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@ -1155,7 +1155,7 @@ void SaveStateSelectorUI::LoadCurrentSlot()
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else
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{
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Host::AddIconOSDMessage(
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"LoadState", ICON_FA_SD_CARD,
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"LoadState", ICON_EMOJI_FLOPPY_DISK,
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IsCurrentSlotGlobal() ?
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fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "No save state found in Global Slot {}."), GetCurrentSlot()) :
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fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "No save state found in Slot {}."), GetCurrentSlot()),
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@ -1173,7 +1173,7 @@ void SaveStateSelectorUI::SaveCurrentSlot()
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Error error;
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if (!System::SaveState(path.c_str(), &error, g_settings.create_save_state_backups))
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{
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Host::AddIconOSDMessage("SaveState", ICON_FA_EXCLAMATION_TRIANGLE,
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Host::AddIconOSDMessage("SaveState", ICON_EMOJI_WARNING,
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fmt::format(TRANSLATE_FS("OSDMessage", "Failed to save state to slot {0}:\n{1}"),
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GetCurrentSlot(), error.GetDescription()),
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Host::OSD_ERROR_DURATION);
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@ -1194,7 +1194,7 @@ void SaveStateSelectorUI::ShowSlotOSDMessage()
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date = TRANSLATE_STR("SaveStateSelectorUI", "no save yet");
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Host::AddIconOSDMessage(
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"ShowSlotOSDMessage", ICON_FA_SEARCH,
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"ShowSlotOSDMessage", ICON_EMOJI_MAGNIFIYING_GLASS_TILTED_LEFT,
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IsCurrentSlotGlobal() ?
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fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "Global Save Slot {0} selected ({1})."), GetCurrentSlot(), date) :
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fmt::format(TRANSLATE_FS("SaveStateSelectorUI", "Save Slot {0} selected ({1})."), GetCurrentSlot(), date),
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@ -2,7 +2,6 @@
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "system.h"
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#include "IconsFontAwesome5.h"
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#include "achievements.h"
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#include "bios.h"
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#include "bus.h"
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@ -60,6 +59,9 @@
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#include "common/string_util.h"
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#include "common/threading.h"
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#include "IconsEmoji.h"
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#include "IconsFontAwesome5.h"
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#include "cpuinfo.h"
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#include "fmt/chrono.h"
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#include "fmt/format.h"
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@ -2589,7 +2591,7 @@ bool System::LoadState(const char* path, Error* error, bool save_undo_state)
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INFO_LOG("Loading state from '{}'...", path);
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Host::AddIconOSDMessage(
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"load_state", ICON_FA_FOLDER_OPEN,
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"load_state", ICON_EMOJI_OPEN_THE_FOLDER,
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fmt::format(TRANSLATE_FS("OSDMessage", "Loading state from '{}'..."), Path::GetFileName(path)),
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Host::OSD_INFO_DURATION);
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@ -2923,7 +2925,7 @@ bool System::SaveState(const char* path, Error* error, bool backup_existing_save
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return false;
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}
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Host::AddIconOSDMessage("save_state", ICON_FA_SAVE,
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Host::AddIconOSDMessage("save_state", ICON_EMOJI_FLOPPY_DISK,
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fmt::format(TRANSLATE_FS("OSDMessage", "State saved to '{}'."), Path::GetFileName(path)),
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5.0f);
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@ -4508,7 +4510,7 @@ void System::WarnAboutUnsafeSettings()
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{
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if (g_settings.cpu_overclock_active)
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{
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append(ICON_FA_MICROCHIP,
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append(ICON_EMOJI_WARNING,
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SmallString::from_format(
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TRANSLATE_FS("System", "CPU clock speed is set to {}% ({} / {}). This may crash games."),
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g_settings.GetCPUOverclockPercent(), g_settings.cpu_overclock_numerator,
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@ -4516,14 +4518,14 @@ void System::WarnAboutUnsafeSettings()
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}
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if (g_settings.cdrom_read_speedup > 1)
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{
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append(ICON_FA_COMPACT_DISC,
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append(ICON_EMOJI_WARNING,
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SmallString::from_format(
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TRANSLATE_FS("System", "CD-ROM read speedup set to {}x (effective speed {}x). This may crash games."),
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g_settings.cdrom_read_speedup, g_settings.cdrom_read_speedup * 2));
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}
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if (g_settings.cdrom_seek_speedup != 1)
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{
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append(ICON_FA_COMPACT_DISC,
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append(ICON_EMOJI_WARNING,
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SmallString::from_format(TRANSLATE_FS("System", "CD-ROM seek speedup set to {}. This may crash games."),
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(g_settings.cdrom_seek_speedup == 0) ?
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TinyString(TRANSLATE_SV("System", "Instant")) :
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@ -4537,19 +4539,21 @@ void System::WarnAboutUnsafeSettings()
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{
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if (g_settings.gpu_multisamples != 1)
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{
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append(ICON_FA_MAGIC,
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append(ICON_EMOJI_WARNING,
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TRANSLATE_SV("System", "Multisample anti-aliasing is enabled, some games may not render correctly."));
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}
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if (g_settings.gpu_resolution_scale > 1 && g_settings.gpu_force_round_texcoords)
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{
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append(
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ICON_FA_MAGIC,
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ICON_EMOJI_WARNING,
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TRANSLATE_SV("System", "Round upscaled texture coordinates is enabled. This may cause rendering errors."));
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}
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}
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if (g_settings.enable_8mb_ram)
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append(ICON_FA_MICROCHIP,
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TRANSLATE_SV("System", "8MB RAM is enabled, this may be incompatible with some games."));
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{
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append(ICON_EMOJI_WARNING,
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TRANSLATE_SV("System", "8MB RAM is enabled, this may be incompatible with some games."));
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}
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}
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else
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{
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@ -4558,7 +4562,7 @@ void System::WarnAboutUnsafeSettings()
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if (!g_settings.apply_compatibility_settings)
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{
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append(ICON_FA_GAMEPAD,
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append(ICON_EMOJI_WARNING,
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TRANSLATE_STR("System", "Compatibility settings are not enabled. Some games may not function correctly."));
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}
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Reference in New Issue
Block a user