HostInterface: Fix crash on startup with controller connected

This commit is contained in:
Connor McLaughlin
2020-04-06 12:18:33 +10:00
parent f41475ae8f
commit e91d760175
8 changed files with 49 additions and 35 deletions

View File

@ -295,12 +295,6 @@ bool SDLHostInterface::Initialize()
if (!FileSystem::SetWorkingDirectory(m_user_directory.c_str()))
Log_ErrorPrintf("Failed to set working directory to '%s'", m_user_directory.c_str());
// Settings need to be loaded prior to creating the window for OpenGL bits.
INISettingsInterface si(GetSettingsFileName());
m_settings_copy.Load(si);
m_settings = m_settings_copy;
m_fullscreen = m_settings_copy.start_fullscreen;
if (!CreateSDLWindow())
{
Log_ErrorPrintf("Failed to create SDL window");
@ -334,6 +328,15 @@ void SDLHostInterface::Shutdown()
HostInterface::Shutdown();
}
void SDLHostInterface::LoadSettings()
{
// Settings need to be loaded prior to creating the window for OpenGL bits.
INISettingsInterface si(GetSettingsFileName());
m_settings_copy.Load(si);
m_settings = m_settings_copy;
m_fullscreen = m_settings_copy.start_fullscreen;
}
void SDLHostInterface::ReportError(const char* message)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "DuckStation", message, m_window);