HostDisplay: Simplify method naming
Match PCSX2.
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@@ -218,7 +218,7 @@ bool MainWindow::createDisplay(bool fullscreen, bool render_to_main)
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g_emu_thread->connectDisplaySignals(m_display_widget);
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if (!g_host_display->CreateRenderDevice(wi.value()))
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if (!g_host_display->CreateDevice(wi.value()))
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{
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QMessageBox::critical(this, tr("Error"), tr("Failed to create host display device context."));
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destroyDisplayWidget(true);
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@@ -241,7 +241,7 @@ bool MainWindow::createDisplay(bool fullscreen, bool render_to_main)
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updateDisplayWidgetCursor();
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m_display_widget->setFocus();
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g_host_display->DoneRenderContextCurrent();
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g_host_display->DoneCurrent();
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return true;
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}
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@@ -292,7 +292,7 @@ bool MainWindow::updateDisplay(bool fullscreen, bool render_to_main, bool surfac
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return true;
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}
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g_host_display->DestroyRenderSurface();
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g_host_display->DestroySurface();
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destroyDisplayWidget(surfaceless || fullscreen);
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@@ -315,7 +315,7 @@ bool MainWindow::updateDisplay(bool fullscreen, bool render_to_main, bool surfac
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g_emu_thread->connectDisplaySignals(m_display_widget);
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if (!g_host_display->ChangeRenderWindow(wi.value()))
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if (!g_host_display->ChangeWindow(wi.value()))
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Panic("Failed to recreate surface on new widget.");
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if (is_exclusive_fullscreen)
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@@ -616,7 +616,7 @@ void EmuThread::onDisplayWindowResized(int width, int height)
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return;
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Log_DevPrintf("Display window resized to %dx%d", width, height);
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g_host_display->ResizeRenderWindow(width, height);
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g_host_display->ResizeWindow(width, height);
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ImGuiManager::WindowResized();
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System::HostDisplayResized();
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@@ -742,7 +742,7 @@ bool EmuThread::acquireHostDisplay(RenderAPI api)
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return false;
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}
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if (!g_host_display->MakeRenderContextCurrent() || !g_host_display->InitializeRenderDevice() ||
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if (!g_host_display->MakeCurrent() || !g_host_display->SetupDevice() ||
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!ImGuiManager::Initialize() || !CommonHost::CreateHostDisplayResources())
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{
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ImGuiManager::Shutdown();
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@@ -790,10 +790,10 @@ void EmuThread::updateDisplayState()
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return;
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// this expects the context to get moved back to us afterwards
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g_host_display->DoneRenderContextCurrent();
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g_host_display->DoneCurrent();
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updateDisplayRequested(m_is_fullscreen, m_is_rendering_to_main && !m_is_fullscreen, m_is_surfaceless);
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if (!g_host_display->MakeRenderContextCurrent())
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if (!g_host_display->MakeCurrent())
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Panic("Failed to make device context current after updating");
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m_is_exclusive_fullscreen = g_host_display->IsFullscreen();
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