HostDisplay: Simplify method naming

Match PCSX2.
This commit is contained in:
Connor McLaughlin
2022-12-04 13:22:11 +10:00
parent 6f868e8d2a
commit eafa4fb1a3
15 changed files with 140 additions and 140 deletions

View File

@ -26,7 +26,7 @@ D3D12HostDisplay::~D3D12HostDisplay()
return;
// DestroyRenderSurface() will exec the command list.
DestroyRenderSurface();
DestroySurface();
DestroyResources();
g_d3d12_context->Destroy();
}
@ -36,22 +36,22 @@ RenderAPI D3D12HostDisplay::GetRenderAPI() const
return RenderAPI::D3D12;
}
void* D3D12HostDisplay::GetRenderDevice() const
void* D3D12HostDisplay::GetDevice() const
{
return g_d3d12_context->GetDevice();
}
void* D3D12HostDisplay::GetRenderContext() const
void* D3D12HostDisplay::GetContext() const
{
return g_d3d12_context.get();
}
bool D3D12HostDisplay::HasRenderDevice() const
bool D3D12HostDisplay::HasDevice() const
{
return static_cast<bool>(g_d3d12_context);
}
bool D3D12HostDisplay::HasRenderSurface() const
bool D3D12HostDisplay::HasSurface() const
{
return static_cast<bool>(m_swap_chain);
}
@ -142,7 +142,7 @@ void D3D12HostDisplay::SetVSync(bool enabled)
m_vsync = enabled;
}
bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi)
bool D3D12HostDisplay::CreateDevice(const WindowInfo& wi)
{
ComPtr<IDXGIFactory> temp_dxgi_factory;
HRESULT hr = CreateDXGIFactory(IID_PPV_ARGS(temp_dxgi_factory.GetAddressOf()));
@ -208,7 +208,7 @@ bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi)
return true;
}
bool D3D12HostDisplay::InitializeRenderDevice()
bool D3D12HostDisplay::SetupDevice()
{
if (!CreateResources())
return false;
@ -216,12 +216,12 @@ bool D3D12HostDisplay::InitializeRenderDevice()
return true;
}
bool D3D12HostDisplay::MakeRenderContextCurrent()
bool D3D12HostDisplay::MakeCurrent()
{
return true;
}
bool D3D12HostDisplay::DoneRenderContextCurrent()
bool D3D12HostDisplay::DoneCurrent()
{
return true;
}
@ -338,15 +338,15 @@ void D3D12HostDisplay::DestroySwapChainRTVs()
m_current_swap_chain_buffer = 0;
}
bool D3D12HostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
bool D3D12HostDisplay::ChangeWindow(const WindowInfo& new_wi)
{
DestroyRenderSurface();
DestroySurface();
m_window_info = new_wi;
return CreateSwapChain(nullptr);
}
void D3D12HostDisplay::DestroyRenderSurface()
void D3D12HostDisplay::DestroySurface()
{
m_window_info.SetSurfaceless();
@ -360,7 +360,7 @@ void D3D12HostDisplay::DestroyRenderSurface()
m_swap_chain.Reset();
}
void D3D12HostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_height)
void D3D12HostDisplay::ResizeWindow(s32 new_window_width, s32 new_window_height)
{
if (!m_swap_chain)
return;