OpenGLDevice: Actually check max texture buffer size
This commit is contained in:
@ -650,8 +650,8 @@ bool GPU_HW::CreateBuffers()
|
||||
GL_OBJECT_NAME(m_vram_readback_framebuffer, "VRAM Readback Framebuffer");
|
||||
GL_OBJECT_NAME(m_display_framebuffer, "Display Framebuffer");
|
||||
|
||||
if (!(m_vram_upload_buffer = g_gpu_device->CreateTextureBuffer(GPUTextureBuffer::Format::R16UI,
|
||||
VRAM_UPDATE_TEXTURE_BUFFER_SIZE / sizeof(u16))))
|
||||
if (!(m_vram_upload_buffer =
|
||||
g_gpu_device->CreateTextureBuffer(GPUTextureBuffer::Format::R16UI, GPUDevice::MIN_TEXEL_BUFFER_ELEMENTS)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -62,12 +62,11 @@ public:
|
||||
private:
|
||||
enum : u32
|
||||
{
|
||||
VRAM_UPDATE_TEXTURE_BUFFER_SIZE = 4 * 1024 * 1024,
|
||||
MAX_BATCH_VERTEX_COUNTER_IDS = 65536 - 2,
|
||||
MAX_VERTICES_FOR_RECTANGLE = 6 * (((MAX_PRIMITIVE_WIDTH + (TEXTURE_PAGE_WIDTH - 1)) / TEXTURE_PAGE_WIDTH) + 1u) *
|
||||
(((MAX_PRIMITIVE_HEIGHT + (TEXTURE_PAGE_HEIGHT - 1)) / TEXTURE_PAGE_HEIGHT) + 1u)
|
||||
};
|
||||
static_assert(VRAM_UPDATE_TEXTURE_BUFFER_SIZE >= VRAM_WIDTH * VRAM_HEIGHT * sizeof(u16));
|
||||
static_assert(GPUDevice::MIN_TEXEL_BUFFER_ELEMENTS >= (VRAM_WIDTH * VRAM_HEIGHT));
|
||||
|
||||
struct BatchVertex
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user