Common/GL: Add replace method to texture
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@@ -12,6 +12,7 @@ public:
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bool Create(u32 width, u32 height, u32 samples, GLenum internal_format, GLenum format, GLenum type,
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const void* data = nullptr, bool linear_filter = false, bool wrap = false);
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void Replace(u32 width, u32 height, GLenum internal_format, GLenum format, GLenum type, const void* data);
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bool CreateFramebuffer();
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void Destroy();
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