Build: Rename duckstation to duckstation-sdl
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31
src/duckstation-sdl/sdl_settings_interface.h
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31
src/duckstation-sdl/sdl_settings_interface.h
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#pragma once
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#include "core/settings.h"
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#include "SimpleIni.h"
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class SDLSettingsInterface : public SettingsInterface
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{
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public:
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SDLSettingsInterface(const char* filename);
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~SDLSettingsInterface();
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int GetIntValue(const char* section, const char* key, int default_value = 0) override;
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float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) override;
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bool GetBoolValue(const char* section, const char* key, bool default_value = false) override;
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std::string GetStringValue(const char* section, const char* key, const char* default_value = "") override;
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void SetIntValue(const char* section, const char* key, int value) override;
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void SetFloatValue(const char* section, const char* key, float value) override;
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void SetBoolValue(const char* section, const char* key, bool value) override;
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void SetStringValue(const char* section, const char* key, const char* value) override;
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void DeleteValue(const char* section, const char* key) override;
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std::vector<std::string> GetStringList(const char* section, const char* key) override;
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void SetStringList(const char* section, const char* key, const std::vector<std::string_view>& items) override;
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bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
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bool AddToStringList(const char* section, const char* key, const char* item) override;
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private:
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std::string m_filename;
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CSimpleIniA m_ini;
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};
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