Qt: Show flags for region instead of text

This commit is contained in:
Connor McLaughlin
2020-01-08 13:39:19 +10:00
parent 9402c7c145
commit ecc8109d43
11 changed files with 129 additions and 21 deletions

View File

@@ -2,6 +2,7 @@
#include "core/settings.h"
#include "qthostinterface.h"
#include "qtutils.h"
#include <QtGui/QPixmap>
#include <QtWidgets/QHeaderView>
class GameListModel : public QAbstractTableModel
@@ -21,6 +22,7 @@ public:
GameListModel(GameList* game_list, QObject* parent = nullptr)
: QAbstractTableModel(parent), m_game_list(game_list), m_size(static_cast<int>(m_game_list->GetEntryCount()))
{
loadCommonImages();
}
~GameListModel() = default;
@@ -45,30 +47,61 @@ public:
if (!index.isValid())
return {};
if (role != Qt::DisplayRole)
return {};
const int row = index.row();
if (row < 0 || row >= static_cast<int>(m_game_list->GetEntryCount()))
return {};
const GameList::GameListEntry& ge = m_game_list->GetEntries()[row];
switch (index.column())
switch (role)
{
case Column_Code:
return QString::fromStdString(ge.code);
case Qt::DisplayRole:
{
switch (index.column())
{
case Column_Code:
return QString::fromStdString(ge.code);
case Column_Title:
return QString::fromStdString(ge.title);
case Column_Title:
return QString::fromStdString(ge.title);
case Column_Region:
return QString(Settings::GetConsoleRegionName(ge.region));
case Column_Region:
// return QString(Settings::GetConsoleRegionName(ge.region));
return {};
case Column_Size:
return QString("%1 MB").arg(static_cast<double>(ge.total_size) / 1048576.0, 0, 'f', 2);
case Column_Size:
return QString("%1 MB").arg(static_cast<double>(ge.total_size) / 1048576.0, 0, 'f', 2);
default:
return {};
default:
return {};
}
}
case Qt::DecorationRole:
{
switch (index.column())
{
case Column_Region:
{
switch (ge.region)
{
case ConsoleRegion::NTSC_J:
return m_region_jp_pixmap;
case ConsoleRegion::NTSC_U:
return m_region_us_pixmap;
case ConsoleRegion::PAL:
default:
return m_region_eu_pixmap;
}
}
default:
return {};
}
default:
return {};
}
}
}
@@ -110,8 +143,20 @@ public:
}
private:
void loadCommonImages()
{
// TODO: Use svg instead of png
m_region_jp_pixmap.load(QStringLiteral(":/icons/flag-jp.png"));
m_region_us_pixmap.load(QStringLiteral(":/icons/flag-us.png"));
m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
}
GameList* m_game_list;
int m_size;
QPixmap m_region_jp_pixmap;
QPixmap m_region_eu_pixmap;
QPixmap m_region_us_pixmap;
};
GameListWidget::GameListWidget(QWidget* parent /* = nullptr */) : QStackedWidget(parent) {}
@@ -135,6 +180,7 @@ void GameListWidget::initialize(QtHostInterface* host_interface)
m_table_view->setCurrentIndex({});
m_table_view->horizontalHeader()->setHighlightSections(false);
m_table_view->verticalHeader()->hide();
m_table_view->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
m_table_view->resizeColumnsToContents();
connect(m_table_view, &QTableView::doubleClicked, this, &GameListWidget::onTableViewItemDoubleClicked);
@@ -161,5 +207,5 @@ void GameListWidget::resizeEvent(QResizeEvent* event)
{
QStackedWidget::resizeEvent(event);
QtUtils::ResizeColumnsForTableView(m_table_view, {100, -1, 100, 100});
QtUtils::ResizeColumnsForTableView(m_table_view, {100, -1, 60, 100});
}