TimingEvents: Fix events ending up out-of-order
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@ -38,8 +38,6 @@ public:
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void SetIntervalAndSchedule(TickCount ticks);
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void SetPeriodAndSchedule(TickCount ticks);
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void Reset();
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// Services the event with the current accmulated time. If force is set, when not enough time is pending to
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// simulate a single cycle, the callback will still be invoked, otherwise it won't be.
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void InvokeEarly(bool force = false);
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