Common: Add helper classes for D3D11

This commit is contained in:
Connor McLaughlin
2019-11-04 00:39:25 +10:00
parent d68f7085d6
commit f244da86a2
11 changed files with 768 additions and 23 deletions

View File

@ -19,6 +19,18 @@
<ClInclude Include="gl\texture.h">
<Filter>gl</Filter>
</ClInclude>
<ClInclude Include="d3d11\stream_buffer.h">
<Filter>d3d11</Filter>
</ClInclude>
<ClInclude Include="d3d11\texture.h">
<Filter>d3d11</Filter>
</ClInclude>
<ClInclude Include="d3d11\staging_texture.h">
<Filter>d3d11</Filter>
</ClInclude>
<ClInclude Include="d3d11\shader_compiler.h">
<Filter>d3d11</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="jit_code_buffer.cpp" />
@ -37,6 +49,18 @@
<ClCompile Include="gl\texture.cpp">
<Filter>gl</Filter>
</ClCompile>
<ClCompile Include="d3d11\texture.cpp">
<Filter>d3d11</Filter>
</ClCompile>
<ClCompile Include="d3d11\staging_texture.cpp">
<Filter>d3d11</Filter>
</ClCompile>
<ClCompile Include="d3d11\stream_buffer.cpp">
<Filter>d3d11</Filter>
</ClCompile>
<ClCompile Include="d3d11\shader_compiler.cpp">
<Filter>d3d11</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Natvis Include="bitfield.natvis" />
@ -45,5 +69,8 @@
<Filter Include="gl">
<UniqueIdentifier>{52487c57-753d-4888-ba26-ed63ab51a234}</UniqueIdentifier>
</Filter>
<Filter Include="d3d11">
<UniqueIdentifier>{30251086-81f3-44f5-add4-7ff9a24098ab}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>