GameSettings: Add force 4:3 for 24-bit

This commit is contained in:
Connor McLaughlin
2020-09-26 15:21:17 +10:00
parent d73271ec0a
commit f26e75fa37
5 changed files with 23 additions and 1 deletions

View File

@ -305,6 +305,7 @@ void GamePropertiesDialog::populateGameSettings()
populateBooleanUserSetting(m_ui.userScaledDithering, gs.gpu_scaled_dithering);
populateBooleanUserSetting(m_ui.userForceNTSCTimings, gs.gpu_force_ntsc_timings);
populateBooleanUserSetting(m_ui.userWidescreenHack, gs.gpu_widescreen_hack);
populateBooleanUserSetting(m_ui.userForce43For24Bit, gs.display_force_4_3_for_24bit);
populateBooleanUserSetting(m_ui.userPGXP, gs.gpu_pgxp);
if (gs.controller_1_type.has_value())
@ -423,6 +424,7 @@ void GamePropertiesDialog::connectUi()
connectBooleanUserSetting(m_ui.userScaledDithering, &m_game_settings.gpu_scaled_dithering);
connectBooleanUserSetting(m_ui.userForceNTSCTimings, &m_game_settings.gpu_force_ntsc_timings);
connectBooleanUserSetting(m_ui.userWidescreenHack, &m_game_settings.gpu_widescreen_hack);
connectBooleanUserSetting(m_ui.userForce43For24Bit, &m_game_settings.display_force_4_3_for_24bit);
connectBooleanUserSetting(m_ui.userPGXP, &m_game_settings.gpu_pgxp);
connect(m_ui.userControllerType1, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {