Frontend: Re-implement fullscreen
This commit is contained in:
@@ -26,6 +26,7 @@ public:
|
||||
void SetDisplayTexture(void* texture, s32 offset_x, s32 offset_y, s32 width, s32 height, u32 texture_width,
|
||||
u32 texture_height, float aspect_ratio) override;
|
||||
void SetDisplayLinearFiltering(bool enabled) override;
|
||||
void SetDisplayTopMargin(int height) override;
|
||||
|
||||
void SetVSync(bool enabled) override;
|
||||
|
||||
@@ -59,6 +60,7 @@ private:
|
||||
s32 m_display_height = 0;
|
||||
u32 m_display_texture_width = 0;
|
||||
u32 m_display_texture_height = 0;
|
||||
int m_display_top_margin = 0;
|
||||
float m_display_aspect_ratio = 1.0f;
|
||||
GLuint m_display_nearest_sampler = 0;
|
||||
GLuint m_display_linear_sampler = 0;
|
||||
|
||||
Reference in New Issue
Block a user