NoGUI: Implement mouse cursor hiding in fullscreen
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@ -514,7 +514,8 @@ void CommonHostInterface::CreateImGuiContext()
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ImGui::GetIO().IniFilename = nullptr;
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#ifndef __ANDROID__
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// Android has no keyboard, nor are we using ImGui for any actual user-interactable windows.
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ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard | ImGuiConfigFlags_NavEnableGamepad;
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ImGui::GetIO().ConfigFlags |=
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ImGuiConfigFlags_NavEnableKeyboard | ImGuiConfigFlags_NavEnableGamepad | ImGuiConfigFlags_NoMouseCursorChange;
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#endif
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}
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