Add initial work on Qt frontend
This commit is contained in:
75
src/duckstation-qt/opengldisplaywindow.h
Normal file
75
src/duckstation-qt/opengldisplaywindow.h
Normal file
@@ -0,0 +1,75 @@
|
||||
#pragma once
|
||||
#include <glad.h>
|
||||
|
||||
#include <QtGui/QWindow>
|
||||
#include <QtGui/QOpenGLContext>
|
||||
#include "common/gl/program.h"
|
||||
#include "common/gl/texture.h"
|
||||
#include "core/host_display.h"
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
class OpenGLDisplayWindow final : public QWindow, public HostDisplay
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit OpenGLDisplayWindow(QWindow* parent);
|
||||
~OpenGLDisplayWindow();
|
||||
|
||||
bool createGLContext(QThread* worker_thread);
|
||||
bool initializeGLContext();
|
||||
void destroyGLContext();
|
||||
|
||||
RenderAPI GetRenderAPI() const override;
|
||||
void* GetRenderDevice() const override;
|
||||
void* GetRenderContext() const override;
|
||||
void* GetRenderWindow() const override;
|
||||
|
||||
void ChangeRenderWindow(void* new_window) override;
|
||||
|
||||
std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* data, u32 data_stride,
|
||||
bool dynamic) override;
|
||||
void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
|
||||
u32 data_stride) override;
|
||||
|
||||
void SetDisplayTexture(void* texture, s32 offset_x, s32 offset_y, s32 width, s32 height, u32 texture_width,
|
||||
u32 texture_height, float aspect_ratio) override;
|
||||
void SetDisplayLinearFiltering(bool enabled) override;
|
||||
void SetDisplayTopMargin(int height) override;
|
||||
|
||||
void SetVSync(bool enabled) override;
|
||||
|
||||
std::tuple<u32, u32> GetWindowSize() const override;
|
||||
void WindowResized() override;
|
||||
|
||||
private:
|
||||
const char* GetGLSLVersionString() const;
|
||||
std::string GetGLSLVersionHeader() const;
|
||||
|
||||
bool CreateImGuiContext();
|
||||
bool CreateGLResources();
|
||||
|
||||
void Render();
|
||||
void RenderDisplay();
|
||||
|
||||
QOpenGLContext* m_gl_context = nullptr;
|
||||
|
||||
GL::Program m_display_program;
|
||||
GLuint m_display_vao = 0;
|
||||
GLuint m_display_texture_id = 0;
|
||||
s32 m_display_offset_x = 0;
|
||||
s32 m_display_offset_y = 0;
|
||||
s32 m_display_width = 0;
|
||||
s32 m_display_height = 0;
|
||||
u32 m_display_texture_width = 0;
|
||||
u32 m_display_texture_height = 0;
|
||||
int m_display_top_margin = 0;
|
||||
float m_display_aspect_ratio = 1.0f;
|
||||
GLuint m_display_nearest_sampler = 0;
|
||||
GLuint m_display_linear_sampler = 0;
|
||||
|
||||
bool m_is_gles = false;
|
||||
bool m_display_texture_changed = false;
|
||||
bool m_display_linear_filtering = false;
|
||||
};
|
||||
Reference in New Issue
Block a user