FullscreenUI: Make achievement list collapsable
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@@ -177,6 +177,7 @@ void EndMenuButtons();
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bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImVec2* min,
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ImVec2* max, ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
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void MenuHeading(const char* title, bool draw_line = true);
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bool MenuHeadingButton(const char* title, const char* value = nullptr, bool enabled = true, bool draw_line = true);
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bool ActiveButton(const char* title, bool is_active, bool enabled = true,
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float height = LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY, ImFont* font = g_large_font);
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bool MenuButton(const char* title, const char* summary, bool enabled = true, float height = LAYOUT_MENU_BUTTON_HEIGHT,
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