Controllers: Make deadzone circular
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@@ -94,6 +94,8 @@ private:
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float m_analog_deadzone = 0.0f;
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float m_analog_sensitivity = 1.33f;
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u8 m_invert_left_stick = 0;
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u8 m_invert_right_stick = 0;
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// On original hardware, the mode toggle is a switch rather than a button, so we'll enable Analog Mode by default
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bool m_analog_mode = true;
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