Settings: Force Frame Timings => Force Video Timing

Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
This commit is contained in:
Stenzek
2024-09-03 19:06:26 +10:00
parent 8274042bb1
commit f9a594058f
12 changed files with 96 additions and 105 deletions

View File

@ -4303,7 +4303,7 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
g_settings.gpu_sprite_texture_filter != old_settings.gpu_sprite_texture_filter ||
g_settings.gpu_line_detect_mode != old_settings.gpu_line_detect_mode ||
g_settings.gpu_disable_interlacing != old_settings.gpu_disable_interlacing ||
g_settings.gpu_force_frame_timings != old_settings.gpu_force_frame_timings ||
g_settings.gpu_force_video_timing != old_settings.gpu_force_video_timing ||
g_settings.gpu_downsample_mode != old_settings.gpu_downsample_mode ||
g_settings.gpu_downsample_scale != old_settings.gpu_downsample_scale ||
g_settings.gpu_wireframe_mode != old_settings.gpu_wireframe_mode ||
@ -4530,7 +4530,7 @@ void System::WarnAboutUnsafeSettings()
TinyString(TRANSLATE_SV("System", "Instant")) :
TinyString::from_format("{}x", g_settings.cdrom_seek_speedup)));
}
if (g_settings.gpu_force_frame_timings != ForceFrameTimingsMode::Disabled)
if (g_settings.gpu_force_video_timing != ForceVideoTimingMode::Disabled)
{
append(ICON_FA_TV, TRANSLATE_SV("System", "Force frame timings is enabled. Games may run at incorrect speeds."));
}