Controller: Add Analog Joystick support
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@ -1,5 +1,6 @@
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#include "controller.h"
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#include "analog_controller.h"
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#include "analog_joystick.h"
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#include "common/state_wrapper.h"
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#include "digital_controller.h"
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#include "namco_guncon.h"
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@ -56,6 +57,9 @@ std::unique_ptr<Controller> Controller::Create(ControllerType type, u32 index)
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case ControllerType::AnalogController:
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return AnalogController::Create(index);
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::Create(index);
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::Create();
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@ -91,6 +95,9 @@ Controller::AxisList Controller::GetAxisNames(ControllerType type)
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case ControllerType::AnalogController:
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return AnalogController::StaticGetAxisNames();
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::StaticGetAxisNames();
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::StaticGetAxisNames();
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@ -116,6 +123,9 @@ Controller::ButtonList Controller::GetButtonNames(ControllerType type)
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case ControllerType::AnalogController:
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return AnalogController::StaticGetButtonNames();
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::StaticGetButtonNames();
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::StaticGetButtonNames();
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@ -141,6 +151,9 @@ u32 Controller::GetVibrationMotorCount(ControllerType type)
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case ControllerType::AnalogController:
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return AnalogController::StaticGetVibrationMotorCount();
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::StaticGetVibrationMotorCount();
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::StaticGetVibrationMotorCount();
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@ -166,6 +179,9 @@ std::optional<s32> Controller::GetAxisCodeByName(ControllerType type, std::strin
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case ControllerType::AnalogController:
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return AnalogController::StaticGetAxisCodeByName(axis_name);
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::StaticGetAxisCodeByName(axis_name);
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::StaticGetAxisCodeByName(axis_name);
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@ -191,6 +207,9 @@ std::optional<s32> Controller::GetButtonCodeByName(ControllerType type, std::str
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case ControllerType::AnalogController:
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return AnalogController::StaticGetButtonCodeByName(button_name);
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::StaticGetButtonCodeByName(button_name);
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::StaticGetButtonCodeByName(button_name);
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@ -213,6 +232,9 @@ Controller::SettingList Controller::GetSettings(ControllerType type)
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case ControllerType::AnalogController:
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return AnalogController::StaticGetSettings();
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case ControllerType::AnalogJoystick:
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return AnalogJoystick::StaticGetSettings();
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case ControllerType::NamcoGunCon:
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return NamcoGunCon::StaticGetSettings();
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