Core: Add Multitap support

This commit is contained in:
Albert Liu
2021-01-20 23:59:40 -08:00
parent bd9cb67565
commit f9dc1a7e80
19 changed files with 590 additions and 51 deletions

56
src/core/multitap.h Normal file
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#pragma once
#include "common/state_wrapper.h"
#include "common/types.h"
#include "controller.h"
#include "memory_card.h"
#include <array>
class Multitap final
{
public:
Multitap(u32 index);
void Reset();
ALWAYS_INLINE void SetEnable(bool enable) { m_enabled = enable; };
ALWAYS_INLINE bool IsEnabled() const { return m_enabled; };
bool DoState(StateWrapper& sw);
void ResetTransferState();
bool Transfer(const u8 data_in, u8* data_out);
ALWAYS_INLINE bool IsReadingMemoryCard() { return m_enabled && m_transfer_state == TransferState::MemoryCard; };
private:
ALWAYS_INLINE static constexpr u8 GetMultitapIDByte() { return 0x80; };
ALWAYS_INLINE static constexpr u8 GetStatusByte() { return 0x5A; };
Controller* GetControllerForSlot(u32 slot) const;
MemoryCard* GetMemoryCardForSlot(u32 slot) const;
bool TransferController(u32 slot, const u8 data_in, u8* data_out) const;
bool TransferMemoryCard(u32 slot, const u8 data_in, u8* data_out) const;
enum class TransferState : u8
{
Idle,
MemoryCard,
ControllerCommand,
SingleController,
AllControllers
};
TransferState m_transfer_state = TransferState::Idle;
u8 m_selected_slot = 0;
u32 m_controller_transfer_step = 0;
bool m_invalid_transfer_all_command = false;
bool m_transfer_all_controllers = false;
bool m_current_controller_done = false;
std::array<u8, 32> m_transfer_buffer{};
u32 m_index;
bool m_enabled = false;
};