ImGuiManager: Use PromptFont icons for input OSD
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@ -171,6 +171,7 @@ void EndFullscreenWindow();
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void BeginMenuButtons(u32 num_items = 0, float y_align = 0.0f, float x_padding = LAYOUT_MENU_BUTTON_X_PADDING,
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float y_padding = LAYOUT_MENU_BUTTON_Y_PADDING, float item_height = LAYOUT_MENU_BUTTON_HEIGHT);
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void EndMenuButtons();
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void GetMenuButtonFrameBounds(float height, ImVec2* pos, ImVec2* size);
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bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImVec2* min,
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ImVec2* max, ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
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void MenuHeading(const char* title, bool draw_line = true);
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