GPU: Implement "Crop Mode" (none, overscan, all borders)

This commit is contained in:
Connor McLaughlin
2020-02-28 17:01:01 +10:00
parent 5df7fbd68c
commit fcc0ae9571
28 changed files with 491 additions and 337 deletions

View File

@ -11,15 +11,18 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.renderer, "GPU/Renderer",
&Settings::ParseRendererName, &Settings::GetRendererName);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.fullscreen, "Display/Fullscreen");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useDebugDevice, "GPU/UseDebugDevice");
SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.cropMode, "Display/CropMode",
&Settings::ParseDisplayCropMode, &Settings::GetDisplayCropModeName);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceProgressiveScan,
"Display/ForceProgressiveScan");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayLinearFiltering,
"Display/LinearFiltering");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.startFullscreen, "Display/Fullscreen");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.vsync, "Display/VSync");
SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.resolutionScale, "GPU/ResolutionScale");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.trueColor, "GPU/TrueColor");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.linearTextureFiltering, "GPU/TextureFiltering");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceProgressiveScan, "GPU/ForceProgressiveScan");
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useDebugDevice, "GPU/UseDebugDevice");
}
GPUSettingsWidget::~GPUSettingsWidget() = default;
@ -29,6 +32,12 @@ void GPUSettingsWidget::setupAdditionalUi()
for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
m_ui.renderer->addItem(QString::fromLocal8Bit(Settings::GetRendererDisplayName(static_cast<GPURenderer>(i))));
for (u32 i = 0; i < static_cast<u32>(DisplayCropMode::Count); i++)
{
m_ui.cropMode->addItem(
QString::fromLocal8Bit(Settings::GetDisplayCropModeDisplayName(static_cast<DisplayCropMode>(i))));
}
m_ui.resolutionScale->addItem(tr("Automatic based on window size"));
for (u32 i = 1; i <= GPU::MAX_RESOLUTION_SCALE; i++)
m_ui.resolutionScale->addItem(tr("%1x (%2x%3)").arg(i).arg(GPU::VRAM_WIDTH * i).arg(GPU::VRAM_HEIGHT * i));