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ea51d2a213
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SPIRVCompiler: Pad fragment output components for MSL
Fixes some Reshade shaders not compiling.
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2023-11-05 15:03:49 +10:00 |
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605aa3c53a
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Misc: Swap gsl::span for std::span
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2023-09-05 22:10:50 +10:00 |
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e804b5e701
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GPUDevice: Support geometry shaders
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2023-09-02 22:09:22 +10:00 |
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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