Commit Graph

2893 Commits

Author SHA1 Message Date
dce1221021 Bus: Log when RAM_SIZE changes 2024-07-23 23:00:44 +10:00
68575d15a4 CDROM: Shift instead of divide in ZigZagInterpolate 2024-07-23 22:10:04 +10:00
5ec9c8a397 CDROM: Fix handling of 8-bit ADPCM and decoder overruns
Fixes pops in menu music in Simple 1500 Series Vol. 92 - The Tozan
RPG - Ginrei no Hasha.

I haven't seen anything that _properly_ uses 8-bit ADPCM yet. The above
game does, but only in the inaudible portion of the start of the track.
2024-07-23 21:54:22 +10:00
861d4a5aa2 FullscreenUI: Reorder graphics settings to match Qt 2024-07-23 21:11:01 +10:00
0407f939fc CPU: Fix loading recompiler-saved states with interpreter 2024-07-23 21:11:01 +10:00
2a617c505a GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
e743c5d1b1 GPU/HW: Force update CLUT on save state
Fixes switching from hardware->software renderer in games that are
drawing without reloading the CLUT.
2024-07-22 21:25:14 +10:00
298f39a0c8 GPU/HW: Fully report shader/pipeline creation failures 2024-07-22 15:43:18 +10:00
deed0c9713 GameDatabase: Merge compatibility messages 2024-07-22 14:59:55 +10:00
b4136d2834 TimingEvents: Avoid heap allocation in SortEvents() 2024-07-21 16:15:40 +10:00
d9ada75d4f Qt: Toggle for DualSense Player LED (#3254) 2024-07-21 16:07:36 +10:00
3172eac8df PINE: Disable nagle buffering 2024-07-21 13:43:21 +10:00
f2e88ce0e5 PINE: Add MsgReadBytes/MsgWriteBytes 2024-07-21 13:34:10 +10:00
79644bfb2a CPU: Add Safe{Read,Write}MemoryBytes 2024-07-21 13:33:54 +10:00
52f9e8556a CDROM: Deactivate command attempt before queueing another
Reduces chances of ending up with unordered events.
2024-07-20 22:35:32 +10:00
efd8aab437 TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
9b77a9aff7 TimingEvents: Move interrupt dispatch to end of loop
Saves another iteration.
2024-07-20 13:42:01 +10:00
4f7ddfaae6 TimingEvents: Remove pointer indirection
Probably should move this to one big array for locality.
2024-07-19 22:56:41 +10:00
56dd9878e1 Misc: RISC-V build fixes 2024-07-19 22:25:57 +10:00
2e96931c32 CPU/CodeCache: Dynamically compute BIOS memory access timing
The timings can change if the game does so. Instead of forcing the
blocks to recompile, we can just manually multiply size * word_time.

Improves stability of Nightmare Creatures booting, and fixes corrupted
text in Formula Circus when using the cached interpreter.
2024-07-19 22:25:57 +10:00
d9a224ef6c GameList: Fix bogus entries on disc change due to disc set 2024-07-19 15:51:25 +10:00
6a920b268e CDROM: Handle BFRD clears inbetween DMA transfers
Fixes disc detection in Metal Gear Solid: Special Missions.
2024-07-19 15:51:25 +10:00
f0945ca3ca BIOS: Refactor loading/hashing of images
Fixes identification of PS2 BIOSes. However, they are not (yet) fastboot
compatible.
2024-07-19 15:51:25 +10:00
19063d4288 Bus: Mirror BIOS area up to 4MB
Fixes bus error when using PS2 BIOS.
2024-07-19 15:51:25 +10:00
7217536fdd MD5Digest: Span-ify 2024-07-19 15:51:25 +10:00
6176a21ff1 ProgressCallback: Eliminate redundancy and drop C format strings 2024-07-19 15:51:25 +10:00
567b86ce79 Host: Purge ReportFormattedDebuggerMessage() 2024-07-19 14:00:29 +10:00
92038da3d5 CDROM: Handle speed change while reading
Fixes level music in Croc 2 demo.
2024-07-18 00:31:19 +10:00
9a89ab3bab GameDatabase: Add deinterlacing mode override 2024-07-17 20:57:36 +10:00
f1ca914512 CDROM: Further adjust IRQ delay
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
9392c19a70 CDROM: Handle audio sectors in 2X mode
Fixes menu background in 360 Three Sixty.
2024-07-17 20:57:35 +10:00
44b9d16d9f CDROM: Defer set of autopause track
Pitball's menu music starts mid-second, and there's no pregap,
so the first couple of reports are for the previous track.

It doesn't enable autopause until receiving a couple, and it's
actually playing the track it wants.
2024-07-17 20:57:35 +10:00
fb747d6ded CDROM: Drop setloc on double Play
And limit the locations position is updated while seeking.

Fixes menu music in Hot Wheels: Extreme Racing.
2024-07-17 20:57:35 +10:00
bc30569a6d SPU: Reverb input should be muted when SPU muted
Fixes pause menu in Bubsy 3D, Tuning Car Battle Spec R.
2024-07-17 20:57:17 +10:00
fae6b7ae86 System: Fix double error on load/boot cancel 2024-07-14 21:32:10 +10:00
fee888758f System: Purge unused RecreateSystem() 2024-07-14 21:30:52 +10:00
640ed4a2d3 CPU/Recompiler: Eliminate redundant speculative reg read 2024-07-14 21:26:17 +10:00
59a2309a83 GPU: Use half width vector types where appropriate 2024-07-14 21:25:48 +10:00
df979d4648 Build: Fix DiscordRPC not being included in Mac bundle 2024-07-14 21:25:26 +10:00
500fbe5ef1 Achievements: Fix potential uninitialized data read 2024-07-14 21:25:25 +10:00
8698298499 CPU/NewRec: Fix incorrect condition in GenerateCall() 2024-07-14 21:25:25 +10:00
a5a320720a GPU/HW: Fix incorrect dirty rect union
Reduces GPU usage during screen waves effect in Um Jammer Lammy from
over 70% down to 3% on my 7900GRE at 9x.
2024-07-14 18:26:02 +10:00
fd0626aa6d GameList: Re-extract memcard icon if deleted
But don't keep trying if the game doesn't have a save.
2024-07-14 18:26:02 +10:00
5da6c926d9 GameList: Always open icon cache with r+b on Linux
Fixes flock() error on startup.
2024-07-13 18:32:42 +10:00
2cfa535784 System: Fix certain GPU settings not applying until unpause 2024-07-13 17:52:42 +10:00
7c45ad3fed GameList: Add dedicated gameicons directory 2024-07-11 17:17:25 +10:00
2ac2ad605e CPU/Recompiler: Break blocks on invalid instructions 2024-07-11 17:17:25 +10:00
3b9c489787 CPU: Pass instruction query values by reference 2024-07-11 17:17:25 +10:00
226a8eac81 MemoryCardIconCache: Ignore shared cards 2024-07-10 21:47:02 +10:00
11f7bfc461 CPU/PGXP: Refactor add/sub for small speedup 2024-07-10 20:56:42 +10:00