491179a447
CPU/PGXP: Remove remaining C-isms
2024-08-20 19:12:51 +10:00
a764954977
CPU/PGXP: Eliminate extra copy in SLT/SLTU
2024-08-20 18:35:49 +10:00
8629efc39c
CPU/PGXP: Purge macros
2024-08-20 18:33:18 +10:00
514116e6c3
CPU/PGXP: Rewrite SLL handler
...
Shift flags as well as the values.
2024-08-20 17:24:04 +10:00
bcd2424db3
CPU/PGXP: Combine logical/arithmetic shift functions
2024-08-20 17:23:36 +10:00
3548bbcf90
CPU/PGXP: Combine static/variable shift instructions
2024-08-20 17:18:33 +10:00
2662694c04
CPU/PGXP: Purge psx_value completely
2024-08-20 16:55:24 +10:00
fc375d76b5
CPU/PGXP: Purge psx_value from shifts
2024-08-20 16:42:51 +10:00
302652df22
CPU/PGXP: Purge psx_value from first half of instructions
2024-08-20 16:27:39 +10:00
9a6de196a3
CPU/PGXP: Use Instruction type
2024-08-19 22:22:18 +10:00
7dc78dbcd5
CPU/PGXP: Make MTC2/LWC2 behave the same
2024-08-20 20:06:04 +10:00
64a28aac53
CPU/PGXP: Fix typo in SLTU()
2024-08-20 19:27:26 +10:00
b9679dfb0b
System: Remove contradictory statement
2024-08-20 12:08:59 +10:00
3455a0d151
System: Fix lockup with runahead enabled
2024-08-20 11:50:52 +10:00
ef59a0da12
CPU: Fix assertion tripping in debug builds
2024-08-19 22:03:07 +10:00
41c8607782
TimingEvents: Don't defer frame done callback
2024-08-19 19:41:14 +10:00
86d4d92753
TimingEvents: Switch to 64-bit counters
2024-08-13 23:52:25 +10:00
a0fcbba45c
SPU: Refactor volume envelopes
...
Properly handle phase inversion. Fixes left channel audio in Wipeout 3.
2024-08-19 01:38:28 +10:00
fda6140088
GameDatabase: Add DisableAutoAnalogMode trait
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For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
aa9a5e383d
ImGuiOverlays: Change icon colour depending on controller mode
2024-08-18 20:30:45 +10:00
304f69e350
CDROM: Fix rare interrupt race when cancelling commands
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Fixes hang during loading in Street Fighter Alpha 3.
2024-08-19 15:11:37 +10:00
ee98912a42
SPU: Fix SPU_DUMP_ALL_VOICES option
2024-08-18 15:58:48 +10:00
3772706603
System: Look up media capture settings on-demand
...
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
9d7a3b10c2
Settings: Fix incorrect videos directory
2024-08-18 13:05:47 +10:00
7ac3e2fe50
Settings: Don't create deprecated achievement cache directories
2024-08-18 13:04:14 +10:00
c6d14febd2
System: Log information on startup
2024-08-18 12:50:16 +10:00
b274bf4d57
System: Switch to new capture file on video FPS change
2024-08-18 12:34:25 +10:00
ce7bbb47d5
FullscreenUI: Make "version" in Big picture translatable ( #3279 )
2024-08-18 12:16:18 +10:00
052930a8d8
System: Fix reset with Type 2 fastboot
2024-08-18 12:13:57 +10:00
2f5aa45e1f
SPU: Fix incorrect envelope rate
2024-08-16 21:39:33 +10:00
2e2451998c
Misc: Fix ARM32 build (again)
2024-08-14 21:39:29 +10:00
460acce561
MDEC: Ensure alignment of inputs
2024-08-14 21:39:04 +10:00
13a37418e6
FullscreenUI: Fix popup close resetting window scroll
2024-08-13 18:09:30 +10:00
f99d5ff39d
FullscreenUI: Fix saving of list options (e.g. controller settings)
2024-08-13 18:09:30 +10:00
a6ba2b5e20
BIOS: Prioritize image enumeration
...
Launch console BIOS is de-prioritized due to bugs.
Late PAL is de-prioritized due to additional regional checks that break import booting without fast boot.
PS2 is de-prioritized due to requiring a dynamic fast boot patch.
PS2 PAL is further de-prioritized due to additonal region checks.
2024-08-13 15:09:13 +10:00
421bd23dc8
Bus: Add stub for SIO2 accesses
...
But only enable it when using a PS2 BIOS. I could put the check in the
handler registration, but realistically this is basically never going to
be called, so better to keep things simple.
2024-08-13 14:48:18 +10:00
e96320daf0
BIOS: Add Type 2 fastboot patch (PS2)
2024-08-13 14:47:40 +10:00
9e09f53566
Core: Add constexpr MIPS Encoder
...
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2024-08-13 14:46:42 +10:00
71738d12e0
GPU: Clear RT before sending to media capture
...
Fixes junk in inactive areas on Mac.
2024-08-12 22:17:45 +10:00
5786f3a8c9
System: Fix loading state without media
2024-08-12 21:22:32 +10:00
ee07e9e0f1
Hotkeys: Move Toggle Media Capture to General
2024-08-12 16:29:03 +10:00
c30c4a5d0a
GPU: Fix possible race in screenshot
2024-08-12 14:48:21 +10:00
9a58327cf2
GPU: Vectorize VRAM fills
2024-08-12 00:20:53 +10:00
abbb21ffec
GPU: Approxiate texture cache reload time for P8/C16 sprites
2024-08-11 23:50:37 +10:00
db4e28f44c
GPU: Add cycle penalty for reloading CLUT
2024-08-11 23:50:37 +10:00
00a58eb4e5
Bus: Fix sideloading EXEs without initial SP value
2024-08-11 23:50:37 +10:00
62eb557832
MediaCapture: Warning fix
2024-08-11 23:50:37 +10:00
af47eb6956
System: Add video capture feature
2024-08-11 21:06:58 +10:00
98b1a703f3
GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA
2024-08-10 01:24:38 +10:00
55d095174f
CDROM: Defer init completion until after seek
...
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00