Commit Graph

2829 Commits

Author SHA1 Message Date
49e3663dfe Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
42a5fe0a6e GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
4e922a34a7 Log: Simplify macros 2024-05-24 02:08:14 +10:00
792717e03e Misc: Get rid of format string for result logging 2024-05-24 00:30:06 +10:00
9f90f14c48 CPU/CodeCache: Only print code size stats on request 2024-05-24 00:30:06 +10:00
b6d019db66 Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
49b2e76dea GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
d2f28b6926 GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
10df7ba319 GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
6cad97b404 GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
dd98b630ea GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
8709624751 GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
14ba3b7312 System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
d9cc80c7f9 WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
08125262bb System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
1a4679def8 System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
ab4c6f2dde CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
09b43f962a CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
5b4f74122c System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
14c30dfa80 FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
1205b75c51 GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
1adaea9005 GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
9bdf23cba7 System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
073ac87be2 GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
9b086b7807 CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
7476baced6 CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
ea4efb4e52 CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
5672b0da95 CPU/PGXP: sub rd, rs, 0 => move rd, rs 2024-05-18 00:33:22 +10:00
bbac7a60a0 CPU/PGXP: Don't set high bits of flags 2024-05-18 00:33:22 +10:00
37b1aa45dd CPU/PGXP: Minor optimization to shift instructions 2024-05-18 00:33:22 +10:00
3fd86a69a4 CPU/PGXP: Use component enum 2024-05-18 00:33:22 +10:00
e4bedbbbfa CPU/PGXP: Readability improvements 2024-05-17 23:46:18 +10:00
29d4e04e3b CPU/PGXP: Use bit math for flags instead of union 2024-05-17 23:46:18 +10:00
82f3e17b78 CPU: Value logging/tracing for PGXP 2024-05-17 23:46:18 +10:00
a59a42f35b Qt: Fix translation of %n hours 2024-05-17 14:23:41 +10:00
35bdbf2a55 System: Check host page size on startup 2024-05-16 17:37:23 +10:00
c53717bbe4 System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
f0a4ceb909 InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
446750fb66 FullscreenUI: Correct heading sizes 2024-05-15 20:31:12 +10:00
c116e5a1d5 Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
18160a8e06 Qt: Add option to pause when controller is disconnected 2024-05-14 16:00:09 +10:00
8f415a44e6 CPU/NewRec: Fix register allocation crash on Linux 2024-05-14 15:13:18 +10:00
e517581041 System: Tidy up some unused code 2024-05-14 15:13:18 +10:00
f3aec0c965 Host: Re-introduce plural translation support 2024-05-13 01:46:45 +10:00
318fd0b0fd System: Fix triple popup on missing BIOS 2024-05-13 00:07:47 +10:00
be920acf38 System: Get rid of double popup on renderer create error 2024-05-13 00:06:56 +10:00
5808e14b7e GameDatabase: Warning fix 2024-05-13 00:06:56 +10:00
522c2e3458 FullscreenUI: Use native file selector on Flatpak 2024-05-12 20:28:20 +10:00
37a76a020a FullscreenUI: Add horizontal padding to menu windows 2024-05-12 18:14:51 +10:00
69e0c1681c FullscreenUI: Correct pixel alignment of some UI elements
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00