Commit Graph

444 Commits

Author SHA1 Message Date
c057e91825 CDImage: Open all image types as shared files 2024-05-17 14:42:37 +10:00
35bdbf2a55 System: Check host page size on startup 2024-05-16 17:37:23 +10:00
c53717bbe4 System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
0a38c0889e AudioStream: Improve >100% volume output quality 2024-05-15 22:11:47 +10:00
f0a4ceb909 InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
7abcdf2b59 VulkanDevice: Fix double unload 2024-05-15 20:31:04 +10:00
8e3284d8c6 Vulkan: Simplify loader using DynamicLibrary 2024-05-15 00:50:25 +10:00
b204fd6860 Qt: Fix Mac dylib not being included 2024-05-14 20:08:53 +10:00
18160a8e06 Qt: Add option to pause when controller is disconnected 2024-05-14 16:00:09 +10:00
d056584173 Deps: Update shaderc to 2024.1 2024-05-14 16:00:09 +10:00
f3aec0c965 Host: Re-introduce plural translation support 2024-05-13 01:46:45 +10:00
03f9708911 GPUDevice: Move SPIR-V compilation to base class 2024-05-13 00:06:56 +10:00
522c2e3458 FullscreenUI: Use native file selector on Flatpak 2024-05-12 20:28:20 +10:00
37a76a020a FullscreenUI: Add horizontal padding to menu windows 2024-05-12 18:14:51 +10:00
69e0c1681c FullscreenUI: Correct pixel alignment of some UI elements
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
864b0ad5fe Qt: Save audio output latency value separately to minimal flag 2024-05-12 17:36:15 +10:00
c803c4fbef Qt: Fix incorrect minimum latency display 2024-05-12 17:09:03 +10:00
7bb8cbcbaa D3D12Device: Fix pipeline cache load error after device change 2024-05-12 15:24:01 +10:00
72607ecdf6 ShaderGen: Fix compile error with Metal+Barriers 2024-05-09 13:52:18 +10:00
fa104acdd1 Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
ca3cfbaa99 Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
d6e80de3bf Qt: Add default option for cubeb driver 2024-05-05 12:51:31 +10:00
e3b0050ca1 GPU/HW: Fix shader sampling with MSAA on 2024-05-03 13:24:32 +10:00
6a02f9c67b VulkanDevice: Fix possible null descriptor set with feedback loop 2024-04-30 21:34:08 +10:00
cbe95b281a VulkanDevice: Backport buggy NVIDIA driver workarounds from PCSX2 2024-04-30 21:34:02 +10:00
d094978214 Justifier: Add controller implementation 2024-04-28 15:25:24 +10:00
5d20f4514d PostProcessing: Use ShaderGen GLSL version string 2024-04-28 15:25:24 +10:00
295081fe62 Misc: Replace offsetof with constexpr-friendly OFFSETOF
Fixes build with clang-18.
2024-04-28 15:25:24 +10:00
dc84c58c7c D3D11Device: Fix GPU usage without vsync 2024-04-28 15:25:24 +10:00
1fbb848c52 Misc: Add gstreamer fallback to PlaySoundAsync() 2024-04-26 20:49:45 +10:00
1cdfca155d Qt: Clean and remove empty game settings 2024-04-25 14:02:16 +10:00
7548113afd System: Move COM init to common code 2024-04-25 12:56:02 +10:00
425235fd31 INISettingsInterface: Fix file leak on Linux 2024-04-25 02:17:33 +10:00
4139bf63d8 AudioStream: Backport changes 2024-04-25 01:13:51 +10:00
0fbc1a3a8a AudioStream: Add surround expansion via FreeSurround 2024-04-21 23:30:46 +10:00
8867bb129a CMake: Tidy up build system
And fix Windows CMake... who knows how long for.
2024-04-20 21:19:31 +10:00
8e9e855747 CDImageM3u: Fix forward slash entries on Windows 2024-04-18 20:38:35 +10:00
a5a72cd7ec AudioStream: Fix a couple of errors in ReadFrames() resampler 2024-04-17 00:49:44 +10:00
4d8ed49b24 FullscreenUI: Fix gaps between some UI elements
By rounding sizes up to the nearest pixel.
2024-04-16 15:40:31 +10:00
4e0c417add FullscreenUI: Add "Open Containing Directory" 2024-04-16 12:49:54 +10:00
5f915e1cbe MetalDevice: Use shared SPIRV-Cross 2024-04-14 17:25:23 +10:00
e9107bd140 VulkanDevice: Add env var for non-semantic debug info
Backport of 070068366f
2024-04-14 17:25:23 +10:00
c149d66d4d System: Add 'Reduce Input Latency' option
i.e. pre-frame sleep.
2024-04-13 19:57:25 +10:00
6258cb9e0e FullscreenUI: Various minor bug fixes 2024-04-13 19:57:25 +10:00
f4fef36eba MetalDevice: Use shader to clear current depth target 2024-04-12 21:07:16 +10:00
e5a024ba85 MetalDevice: Add support for framebuffer fetch 2024-04-12 21:07:16 +10:00
e646096180 VulkanDevice: Fix validation errors 2024-04-11 22:53:02 +10:00
7344661801 GPUDevice: Split submission and presentation 2024-04-11 22:53:02 +10:00
509a8a074c GPUDevice: Remove unused file 2024-04-11 21:33:40 +10:00
88270771da System: Combine VRR and Optimal Frame Pacing
GSync/FreeSync display users should:
 - DISABLE VSync.
 - ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00