Commit Graph

8 Commits

Author SHA1 Message Date
1a5865bf95 D3D12Device: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
a907e1f550 GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
3b2c70cda5 GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
b65d2748b4 GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
6deb9d3072 D3D12Device: Fix incorrect RP end in CommitClear() 2023-12-08 14:33:05 +10:00
601d8ff629 MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
80e3d29ab8 Misc: clang-cl warning clean-up 2023-09-03 14:30:26 +10:00
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00