Commit Graph

179 Commits

Author SHA1 Message Date
63abdb7afd Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287) 2024-09-03 10:50:45 +02:00
7f4e5d55db Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
8b3fd538ea System: Fix HW/SW rendering swap 2024-08-23 15:59:31 +10:00
abbb21ffec GPU: Approxiate texture cache reload time for P8/C16 sprites 2024-08-11 23:50:37 +10:00
af47eb6956 System: Add video capture feature 2024-08-11 21:06:58 +10:00
b2ca23e9da GPU: Use full display rect for postfx calculations 2024-08-06 17:38:08 +10:00
6c0a0e6203 GPU: Fix incorrect lightgun line with force progressive 2024-08-04 17:54:19 +10:00
7a3a72ec3d GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
4f7ddfaae6 TimingEvents: Remove pointer indirection
Probably should move this to one big array for locality.
2024-07-19 22:56:41 +10:00
59a2309a83 GPU: Use half width vector types where appropriate 2024-07-14 21:25:48 +10:00
ed5a99066f GPU: Cull off-screen sprites/lines
And further optimizations to culling in general.
2024-07-06 22:13:46 +10:00
9ef7e8c5d0 GPU/HW: Use GSVector instead of Rectangle 2024-07-03 15:44:12 +10:00
aabe39d0f8 GPU: Allow DMAs in Mode 1
Exact behaviour is still unknown, but it works on console (Nicolas
Noble's torus demo).
2024-07-02 16:56:11 +10:00
34d5cdec96 GPU/HW: Expose depth buffer to internal postprocessing 2024-06-29 14:25:36 +10:00
80d1056ddf GPU: Add virtual call when buffers are swapped 2024-06-28 21:15:47 +10:00
810ce1ce57 GPU: Remove duplicate display params fields
And enable postfx when the DAC is turned off.
2024-06-28 20:17:15 +10:00
10df7ba319 GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
1185f8f6aa GPU: Implement CLUT cache (SW renderer only)
Fixes copyright screen in Shadow Master.
Fixes title splash in Castrol Honda Superbike Racing.
2024-05-02 01:03:58 +10:00
d1483d8077 GPU: Rework pre-draw clipping 2024-05-02 01:03:58 +10:00
fec210b1e1 GPU: Ensure coordinates are masked/clamped 2024-05-01 20:58:21 +10:00
25f725c263 GPU: Fix mask for drawing area coordinates 2024-04-28 15:44:41 +10:00
3be02c53c1 GPU: Improve CRTC hblank accuracy
And implement Timer0 gating, it was missing previously.
2024-04-28 15:25:24 +10:00
417bf0c3bc DMA: Better enforce CPU runtime during linked list
and get rid of the hack for Newman Haas.
2024-04-10 20:11:23 +10:00
72ab669e70 GPUDevice: Add support for feedback loops 2024-04-01 13:55:19 +10:00
1ab7850ed0 GPU: Rewrite deinterlacing and add adaptive/blend modes 2024-03-16 14:14:15 +10:00
6aa491f863 GPU: Ensure screenshots are saved before shutdown 2024-03-16 14:14:15 +10:00
250b1bea8f GPU: Use Image class for screenshot saving 2024-03-06 23:55:18 +10:00
04b837a418 Qt: Redesign graphics settings panel
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
f936a36c85 GPUDevice: Add GPUDownloadTexture
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
411213d6a0 GPU: Make VRAM a global object 2024-02-29 17:00:51 +10:00
150ab8f4af GPU: Add host/hardware stats 2024-01-22 14:41:19 +10:00
98a96db1bd GPU: Remove redundant fields 2023-12-14 20:23:49 +10:00
3b2c70cda5 GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
7e07d2feb8 GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
0076ab5cc4 System: Restore context after pumping messages 2023-09-03 13:14:22 +10:00
09e7a5843f GPU: Add scaling shader support
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
b217f64bcf PostProcessing: Refactor config to use separate sections 2023-08-30 00:44:01 +10:00
8db8baf33f GPUDevice: Move display logic to GPU 2023-08-30 00:44:00 +10:00
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
db364d0e95 Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
b74eb37996 ImGuiOverlays: Display PAL/NTSC in resolution 2023-01-09 22:20:27 +10:00
8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
a9038133c8 HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
06ecc50797 System: Fix CPU usage not showing for sw-renderer-for-readbacks 2022-08-05 17:17:29 +10:00
a899ca88f2 Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
628dc36e77 GPU: Add GPU::GetFullDisplayResolution() 2021-08-24 11:57:09 +10:00
14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
ddea2818d9 Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
b13c51a2e2 GPU/SW: Use new 5-to-8 converters for RGBA8 display 2021-03-18 13:00:58 +10:00