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4,782 Commits 3 Branches 0 Tags
8e80ba6cd23a8577f28fa2b949e768fbbbdd616f
Commit Graph

12 Commits

Author SHA1 Message Date
Connor McLaughlin
7641bbf5f2 UI: Shuffle around PGXP settings 2021-02-18 02:08:48 +10:00
Connor McLaughlin
84c30703b2 Settings: Disable interlacing by default
The games which require it are auto-disabled by gameini.
2021-01-28 23:52:25 +10:00
Connor McLaughlin
095bc280cb Qt: Fix default value of PGXP depth buffer 2020-12-23 02:26:47 +10:00
Connor McLaughlin
744cfbd924 Frontends: Add PGXP Depth Buffer options 2020-12-23 01:39:49 +10:00
Connor McLaughlin
ca14e53c4a GTE: Make widescreen hack use display aspect ratio 2020-11-11 01:02:40 +10:00
Connor McLaughlin
2388662cc5 Qt: Fix texture filter setting incorrect value for no-edge-blending 2020-11-03 22:59:26 +10:00
Connor McLaughlin
ae1e4b1b8f GPU: Add chroma smoothing for 24-bit display enhancement 2020-11-03 16:17:45 +10:00
Connor McLaughlin
2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin
cf630f0592 Qt: Fix incorrect help text for texture filtering 2020-10-28 17:32:24 +10:00
Connor McLaughlin
d73271ec0a GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 2020-09-26 15:11:45 +10:00
Connor McLaughlin
6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
330722eb5f Qt: Split GPU options into display and enhancements 2020-09-11 00:18:57 +10:00
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